#FCD6C3

Closest named color: Peach Puff (#FFDAB9). oklch(90.3% 0.05 48.1), rgb(252, 214, 195).

Aa

Black text reads best on this color (15.54:1).

About this color

#FCD6C3 is a very light, muted orange. In OKLCH its lightness is 90%, its chroma 0.050 and its hue 48°. Its hue sits on the warm side of the wheel. The nearest named color is Peach Puff (#FFDAB9), ΔE 0.020 away. Black text reads best on it, at 15.54:1.

Hue familyOranges
Lightnessvery light (90%)
Chromamuted (0.050)
Temperaturewarm
Nearest namePeach Puff (#FFDAB9)
Black text15.54:1
White text1.35:1

Values

HEX#FCD6C3
RGBrgb(252, 214, 195)
HSLhsl(20, 90%, 88%)
OKLCHoklch(90.3% 0.05 48.1)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FCD6C3 1.35:1 Fails Lc -19.7 Dividers and decoration only
Black text on #FCD6C3 15.54:1 AAA Lc 86.5 Fine for body text
#FCD6C3 text on white 1.35:1 Fails Lc 17.2 Dividers and decoration only
#FCD6C3 text on black 15.54:1 AAA Lc -86.4 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FBF4F1

    oklch(97.2% 0.009 44.9)

  2. Step 100

    100

    #F5E7DF

    oklch(93.7% 0.019 52)

  3. Step 200

    200 (this color)

    #FCD6C3

    oklch(90.3% 0.05 48.1)

  4. Step 300

    300

    #E4B59D

    oklch(80.9% 0.064 48.4)

  5. Step 400

    400

    #D58D67

    oklch(70.8% 0.102 48.4)

  6. Step 500

    500

    #C86E3B

    oklch(63.1% 0.131 48.3)

  7. Step 600

    600

    #B35414

    oklch(55.6% 0.142 48.3)

  8. Step 700

    700

    #9A4402

    oklch(49.2% 0.132 48.4)

  9. Step 800

    800

    #7D380A

    oklch(42.6% 0.11 48)

  10. Step 900

    900

    #653113

    oklch(37.7% 0.086 47.8)

  11. Step 950

    950

    #3B1D0D

    oklch(26.9% 0.054 47.4)

Export this scale for Tailwind in the Tailwind colors tool

#FCD6C3 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E0D9C20.040
Deuteranopia (no green cones)#E9E1C30.037
Tritanopia (no blue cones)#FFD0D10.028
Achromatopsia (no color)#DEDEDE0.050

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FCD6C3

    #FCD6C3

    oklch(90.3% 0.05 48.1)

  • #BEE6FA

    #BEE6FA

    oklch(90.3% 0.05 229.6)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FCD6C3

    #FCD6C3

    oklch(90.3% 0.05 48.1)

  • #FFD3D3

    #FFD3D3

    oklch(90.4% 0.05 18.1)

  • #F2DCBB

    #F2DCBB

    oklch(90.4% 0.05 78)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FCD6C3

    #FCD6C3

    oklch(90.3% 0.05 48.1)

  • #B9EAEB

    #B9EAEB

    oklch(90.3% 0.05 197.8)

  • #CCE1FF

    #CCE1FF

    oklch(90.4% 0.047 257.3)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FCD6C3

    #FCD6C3

    oklch(90.3% 0.05 48.1)

  • #C0EAD9

    #C0EAD9

    oklch(90.3% 0.049 168.7)

  • #DDDBFF

    #DDDBFF

    oklch(90.4% 0.049 287.9)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FCD6C3

    #FCD6C3

    oklch(90.3% 0.05 48.1)

  • #CFE8C8

    #CFE8C8

    oklch(90.4% 0.05 138.9)

  • #BEE6FA

    #BEE6FA

    oklch(90.3% 0.05 229.6)

  • #EDD5F5

    #EDD5F5

    oklch(90.2% 0.05 317.7)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FCD6C3, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FCD6C3 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.