#FCD6AF

Closest named color: Light Peach (#FFD8B1). oklch(89.9% 0.067 67.5), rgb(252, 214, 175).

Aa

Black text reads best on this color (15.37:1).

About this color

#FCD6AF is a light, muted orange. In OKLCH its lightness is 90%, its chroma 0.067 and its hue 68°. Its hue sits on the warm side of the wheel. The nearest named color is Light Peach (#FFD8B1), ΔE 0.007 away. Black text reads best on it, at 15.37:1.

Hue familyOranges
Lightnesslight (90%)
Chromamuted (0.067)
Temperaturewarm
Nearest nameLight Peach (#FFD8B1)
Black text15.37:1
White text1.36:1

Values

HEX#FCD6AF
RGBrgb(252, 214, 175)
HSLhsl(30, 93%, 84%)
OKLCHoklch(89.9% 0.067 67.5)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FCD6AF 1.36:1 Fails Lc -20.4 Dividers and decoration only
Black text on #FCD6AF 15.37:1 AAA Lc 85.8 Fine for body text
#FCD6AF text on white 1.36:1 Fails Lc 17.9 Dividers and decoration only
#FCD6AF text on black 15.37:1 AAA Lc -85.7 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FBF4EE

    oklch(97.1% 0.011 63.4)

  2. Step 100

    100

    #F5E7D9

    oklch(93.5% 0.024 67.5)

  3. Step 200

    200 (this color)

    #FCD6AF

    oklch(89.9% 0.067 67.5)

  4. Step 300

    300

    #E6B684

    oklch(80.8% 0.086 67.3)

  5. Step 400

    400

    #D88E31

    oklch(70.7% 0.137 67.6)

  6. Step 500

    500

    #C07600

    oklch(63.1% 0.139 67.3)

  7. Step 600

    600

    #A26300

    oklch(55.7% 0.123 67.4)

  8. Step 700

    700

    #885300

    oklch(49.1% 0.108 68.1)

  9. Step 800

    800

    #704300

    oklch(42.6% 0.094 67.6)

  10. Step 900

    900

    #5E3700

    oklch(37.6% 0.083 67)

  11. Step 950

    950

    #392000

    oklch(27% 0.059 68.3)

Export this scale for Tailwind in the Tailwind colors tool

#FCD6AF with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E3D7AC0.036
Deuteranopia (no green cones)#ECE0B00.032
Tritanopia (no blue cones)#FFCDCB0.050
Achromatopsia (no color)#DCDCDC0.067

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FCD6AF

    #FCD6AF

    oklch(89.9% 0.067 67.5)

  • #C3E2FF

    #C3E2FF

    oklch(90% 0.052 246.6)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FCD6AF

    #FCD6AF

    oklch(89.9% 0.067 67.5)

  • #FFD2C4

    #FFD2C4

    oklch(89.9% 0.054 38)

  • #E9DFAC

    #E9DFAC

    oklch(89.9% 0.067 98.3)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FCD6AF

    #FCD6AF

    oklch(89.9% 0.067 67.5)

  • #ACE9FB

    #ACE9FB

    oklch(89.9% 0.066 218)

  • #D5DBFF

    #D5DBFF

    oklch(89.8% 0.05 277.9)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FCD6AF

    #FCD6AF

    oklch(89.9% 0.067 67.5)

  • #ABEDE5

    #ABEDE5

    oklch(90% 0.067 186.7)

  • #E9D3FF

    #E9D3FF

    oklch(89.9% 0.064 307.7)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FCD6AF

    #FCD6AF

    oklch(89.9% 0.067 67.5)

  • #BAECCD

    #BAECCD

    oklch(90% 0.067 157.6)

  • #C3E2FF

    #C3E2FF

    oklch(90% 0.052 246.6)

  • #FCCDED

    #FCCDED

    oklch(89.8% 0.067 338.1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FCD6AF, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FCD6AF in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.