#FCD4AB

Closest named color: Light Peach (#FFD8B1). oklch(89.4% 0.07 67.4), rgb(252, 212, 171).

Aa

Black text reads best on this color (15.14:1).

About this color

#FCD4AB is a light, muted orange. In OKLCH its lightness is 89%, its chroma 0.070 and its hue 67°. Its hue sits on the warm side of the wheel. The nearest named color is Light Peach (#FFD8B1), ΔE 0.012 away. Black text reads best on it, at 15.14:1.

Hue familyOranges
Lightnesslight (89%)
Chromamuted (0.070)
Temperaturewarm
Nearest nameLight Peach (#FFD8B1)
Black text15.14:1
White text1.38:1

Values

HEX#FCD4AB
RGBrgb(252, 212, 171)
HSLhsl(30, 93%, 83%)
OKLCHoklch(89.4% 0.07 67.4)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FCD4AB 1.38:1 Fails Lc -21.4 Dividers and decoration only
Black text on #FCD4AB 15.14:1 AAA Lc 84.9 Fine for body text
#FCD4AB text on white 1.38:1 Fails Lc 18.8 Dividers and decoration only
#FCD4AB text on black 15.14:1 AAA Lc -84.7 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FBF4ED

    oklch(97.1% 0.012 67.7)

  2. Step 100

    100

    #F6E7D8

    oklch(93.6% 0.026 67.5)

  3. Step 200

    200 (this color)

    #FCD4AB

    oklch(89.4% 0.07 67.4)

  4. Step 300

    300

    #E8B681

    oklch(80.9% 0.09 67.6)

  5. Step 400

    400

    #DB8D26

    oklch(70.8% 0.144 67.6)

  6. Step 500

    500

    #C07600

    oklch(63.1% 0.139 67.3)

  7. Step 600

    600

    #A26300

    oklch(55.7% 0.123 67.4)

  8. Step 700

    700

    #885300

    oklch(49.1% 0.108 68.1)

  9. Step 800

    800

    #704300

    oklch(42.6% 0.094 67.6)

  10. Step 900

    900

    #5E3700

    oklch(37.6% 0.083 67)

  11. Step 950

    950

    #392000

    oklch(27% 0.059 68.3)

Export this scale for Tailwind in the Tailwind colors tool

#FCD4AB with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E2D6A80.038
Deuteranopia (no green cones)#EBDFAC0.035
Tritanopia (no blue cones)#FFCBC90.052
Achromatopsia (no color)#DBDBDB0.070

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FCD4AB

    #FCD4AB

    oklch(89.4% 0.07 67.4)

  • #C0E0FF

    #C0E0FF

    oklch(89.4% 0.055 247.6)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FCD4AB

    #FCD4AB

    oklch(89.4% 0.07 67.4)

  • #FFD0C2

    #FFD0C2

    oklch(89.5% 0.057 37.2)

  • #E8DDA8

    #E8DDA8

    oklch(89.4% 0.07 97.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FCD4AB

    #FCD4AB

    oklch(89.4% 0.07 67.4)

  • #A7E8FB

    #A7E8FB

    oklch(89.4% 0.07 217.9)

  • #D3DAFF

    #D3DAFF

    oklch(89.5% 0.051 276.9)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FCD4AB

    #FCD4AB

    oklch(89.4% 0.07 67.4)

  • #A6ECE4

    #A6ECE4

    oklch(89.5% 0.071 187.1)

  • #E8D1FF

    #E8D1FF

    oklch(89.4% 0.067 307.6)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FCD4AB

    #FCD4AB

    oklch(89.4% 0.07 67.4)

  • #B6EBCA

    #B6EBCA

    oklch(89.4% 0.071 157.3)

  • #C0E0FF

    #C0E0FF

    oklch(89.4% 0.055 247.6)

  • #FCCBED

    #FCCBED

    oklch(89.5% 0.07 337.6)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FCD4AB, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FCD4AB in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.