#FCD3C0

Closest named color: Peach Puff (#FFDAB9). oklch(89.7% 0.053 46.3), rgb(252, 211, 192).

Aa

Black text reads best on this color (15.21:1).

About this color

#FCD3C0 is a light, muted orange. In OKLCH its lightness is 90%, its chroma 0.053 and its hue 46°. Its hue sits on the warm side of the wheel. The nearest named color is Peach Puff (#FFDAB9), ΔE 0.023 away. Black text reads best on it, at 15.21:1.

Hue familyOranges
Lightnesslight (90%)
Chromamuted (0.053)
Temperaturewarm
Nearest namePeach Puff (#FFDAB9)
Black text15.21:1
White text1.37:1

Values

HEX#FCD3C0
RGBrgb(252, 211, 192)
HSLhsl(19, 91%, 87%)
OKLCHoklch(89.7% 0.053 46.3)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FCD3C0 1.37:1 Fails Lc -21.1 Dividers and decoration only
Black text on #FCD3C0 15.21:1 AAA Lc 85.2 Fine for body text
#FCD3C0 text on white 1.37:1 Fails Lc 18.5 Dividers and decoration only
#FCD3C0 text on black 15.21:1 AAA Lc -85.0 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FBF4F0

    oklch(97.1% 0.009 52.1)

  2. Step 100

    100

    #F6E6DF

    oklch(93.6% 0.02 45.3)

  3. Step 200

    200 (this color)

    #FCD3C0

    oklch(89.7% 0.053 46.3)

  4. Step 300

    300

    #E7B49C

    oklch(81% 0.068 46.4)

  5. Step 400

    400

    #D88A65

    oklch(70.6% 0.109 45.9)

  6. Step 500

    500

    #CC6B38

    oklch(63.1% 0.139 46.4)

  7. Step 600

    600

    #B8500B

    oklch(55.7% 0.152 46.3)

  8. Step 700

    700

    #9D4100

    oklch(49.2% 0.138 46.2)

  9. Step 800

    800

    #803504

    oklch(42.6% 0.117 46.2)

  10. Step 900

    900

    #672F10

    oklch(37.6% 0.091 46.3)

  11. Step 950

    950

    #3D1C0C

    oklch(27% 0.058 45.1)

Export this scale for Tailwind in the Tailwind colors tool

#FCD3C0 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DDD6BF0.044
Deuteranopia (no green cones)#E7DFC00.041
Tritanopia (no blue cones)#FFCDCE0.028
Achromatopsia (no color)#DBDBDB0.053

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FCD3C0

    #FCD3C0

    oklch(89.7% 0.053 46.3)

  • #B9E5F8

    #B9E5F8

    oklch(89.7% 0.053 226)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FCD3C0

    #FCD3C0

    oklch(89.7% 0.053 46.3)

  • #FED0D1

    #FED0D1

    oklch(89.7% 0.052 16.7)

  • #F2D9B7

    #F2D9B7

    oklch(89.7% 0.053 75.5)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FCD3C0

    #FCD3C0

    oklch(89.7% 0.053 46.3)

  • #B5E9E9

    #B5E9E9

    oklch(89.8% 0.053 196.2)

  • #C8DFFF

    #C8DFFF

    oklch(89.7% 0.051 256.7)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FCD3C0

    #FCD3C0

    oklch(89.7% 0.053 46.3)

  • #BDE9D5

    #BDE9D5

    oklch(89.7% 0.053 165.8)

  • #D9D9FF

    #D9D9FF

    oklch(89.7% 0.052 285.3)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FCD3C0

    #FCD3C0

    oklch(89.7% 0.053 46.3)

  • #CDE6C3

    #CDE6C3

    oklch(89.7% 0.054 136.7)

  • #B9E5F8

    #B9E5F8

    oklch(89.7% 0.053 226)

  • #EBD3F5

    #EBD3F5

    oklch(89.7% 0.052 316)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FCD3C0, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FCD3C0 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.