#FCCD4B

Closest named color: Maize (#F4D054). oklch(86.7% 0.152 88.5), rgb(252, 205, 75).

Aa

Black text reads best on this color (13.97:1).

About this color

#FCCD4B is a light, vivid orange. In OKLCH its lightness is 87%, its chroma 0.152 and its hue 88°. Its hue sits on the warm side of the wheel. The nearest named color is Maize (#F4D054), ΔE 0.013 away. Black text reads best on it, at 13.97:1.

Hue familyOranges
Lightnesslight (87%)
Chromavivid (0.152)
Temperaturewarm
Nearest nameMaize (#F4D054)
Black text13.97:1
White text1.50:1

Values

HEX#FCCD4B
RGBrgb(252, 205, 75)
HSLhsl(44, 97%, 64%)
OKLCHoklch(86.7% 0.152 88.5)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FCCD4B 1.50:1 Fails Lc -26.5 Dividers and decoration only
Black text on #FCCD4B 13.97:1 AAA Lc 80.4 Fine for body text
#FCCD4B text on white 1.50:1 Fails Lc 23.4 Dividers and decoration only
#FCCD4B text on black 13.97:1 AAA Lc -79.8 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FDF5E2

    oklch(97.1% 0.026 87.9)

  2. Step 100

    100

    #F9E9C0

    oklch(93.7% 0.056 89.2)

  3. Step 200

    200 (this color)

    #FCCD4B

    oklch(86.7% 0.152 88.5)

  4. Step 300

    300

    #ECB900

    oklch(80.9% 0.165 88.5)

  5. Step 400

    400

    #C59A00

    oklch(70.6% 0.144 88.6)

  6. Step 500

    500

    #A98400

    oklch(63.1% 0.129 88.8)

  7. Step 600

    600

    #8F6F00

    oklch(55.8% 0.114 88.6)

  8. Step 700

    700

    #785D00

    oklch(49.2% 0.101 88.9)

  9. Step 800

    800

    #634C00

    oklch(42.9% 0.088 88.6)

  10. Step 900

    900

    #523F00

    oklch(37.8% 0.077 89.3)

  11. Step 950

    950

    #312400

    oklch(26.8% 0.055 88.3)

Export this scale for Tailwind in the Tailwind colors tool

#FCCD4B with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E4CB390.040
Deuteranopia (no green cones)#EFD8510.031
Tritanopia (no blue cones)#FFBCB30.133
Achromatopsia (no color)#D3D3D30.152

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FCCD4B

    #FCCD4B

    oklch(86.7% 0.152 88.5)

  • #C1D2FF

    #C1D2FF

    oklch(86.6% 0.065 268.8)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FCCD4B

    #FCCD4B

    oklch(86.7% 0.152 88.5)

  • #FFC69B

    #FFC69B

    oklch(86.7% 0.086 58.3)

  • #CAE165

    #CAE165

    oklch(86.8% 0.152 118.4)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FCCD4B

    #FCCD4B

    oklch(86.7% 0.152 88.5)

  • #A6DBFF

    #A6DBFF

    oklch(86.7% 0.074 238.4)

  • #D9C9FF

    #D9C9FF

    oklch(86.7% 0.076 298.4)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FCCD4B

    #FCCD4B

    oklch(86.7% 0.152 88.5)

  • #57EAFF

    #57EAFF

    oklch(86.7% 0.126 208.5)

  • #FFB7FB

    #FFB7FB

    oklch(86.8% 0.12 328.4)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FCCD4B

    #FCCD4B

    oklch(86.7% 0.152 88.5)

  • #30F3D4

    #30F3D4

    oklch(86.7% 0.151 178.5)

  • #C1D2FF

    #C1D2FF

    oklch(86.6% 0.065 268.8)

  • #FFBED2

    #FFBED2

    oklch(86.6% 0.079 358.7)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FCCD4B, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FCCD4B in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.