#FCCCBB

Closest named color: Light Rose (#FFC5CB). oklch(88.3% 0.059 40.4), rgb(252, 204, 187).

Aa

Black text reads best on this color (14.49:1).

About this color

#FCCCBB is a light, muted orange. In OKLCH its lightness is 88%, its chroma 0.059 and its hue 40°. Its hue sits on the warm side of the wheel. The nearest named color is Light Rose (#FFC5CB), ΔE 0.033 away. Black text reads best on it, at 14.49:1.

Hue familyOranges
Lightnesslight (88%)
Chromamuted (0.059)
Temperaturewarm
Nearest nameLight Rose (#FFC5CB)
Black text14.49:1
White text1.44:1

Values

HEX#FCCCBB
RGBrgb(252, 204, 187)
HSLhsl(16, 92%, 86%)
OKLCHoklch(88.3% 0.059 40.4)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FCCCBB 1.44:1 Fails Lc -24.3 Dividers and decoration only
Black text on #FCCCBB 14.49:1 AAA Lc 82.3 Fine for body text
#FCCCBB text on white 1.44:1 Fails Lc 21.4 Dividers and decoration only
#FCCCBB text on black 14.49:1 AAA Lc -82.0 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FCF3F0

    oklch(97% 0.011 39.4)

  2. Step 100

    100

    #F8E5DF

    oklch(93.5% 0.022 38.3)

  3. Step 200

    200 (this color)

    #FCCCBB

    oklch(88.3% 0.059 40.4)

  4. Step 300

    300

    #ECB19B

    oklch(80.9% 0.076 41.4)

  5. Step 400

    400

    #E18564

    oklch(70.8% 0.123 40.4)

  6. Step 500

    500

    #D56237

    oklch(63% 0.156 40.2)

  7. Step 600

    600

    #C14507

    oklch(55.6% 0.17 40.4)

  8. Step 700

    700

    #A43800

    oklch(49.1% 0.153 40.5)

  9. Step 800

    800

    #872D03

    oklch(42.7% 0.131 40.1)

  10. Step 900

    900

    #6D2A10

    oklch(37.8% 0.103 40)

  11. Step 950

    950

    #401A0B

    oklch(27.1% 0.064 41.2)

Export this scale for Tailwind in the Tailwind colors tool

#FCCCBB with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D7D1BA0.054
Deuteranopia (no green cones)#E2DABB0.049
Tritanopia (no blue cones)#FFC5C70.028
Achromatopsia (no color)#D6D6D60.060

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FCCCBB

    #FCCCBB

    oklch(88.3% 0.059 40.4)

  • #ADE2F4

    #ADE2F4

    oklch(88.2% 0.06 220.7)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FCCCBB

    #FCCCBB

    oklch(88.3% 0.059 40.4)

  • #FDC9CF

    #FDC9CF

    oklch(88.3% 0.06 10.6)

  • #F2D2AE

    #F2D2AE

    oklch(88.2% 0.06 70.2)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FCCCBB

    #FCCCBB

    oklch(88.3% 0.059 40.4)

  • #ABE6E1

    #ABE6E1

    oklch(88.3% 0.06 189.6)

  • #BCDCFF

    #BCDCFF

    oklch(88.3% 0.059 250.8)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FCCCBB

    #FCCCBB

    oklch(88.3% 0.059 40.4)

  • #B7E5CB

    #B7E5CB

    oklch(88.2% 0.06 160.1)

  • #D0D5FF

    #D0D5FF

    oklch(88.3% 0.058 279.8)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FCCCBB

    #FCCCBB

    oklch(88.3% 0.059 40.4)

  • #CBE1B8

    #CBE1B8

    oklch(88.3% 0.06 130.6)

  • #ADE2F4

    #ADE2F4

    oklch(88.2% 0.06 220.7)

  • #E5CEF6

    #E5CEF6

    oklch(88.3% 0.059 310.8)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FCCCBB, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FCCCBB in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.