#FBF7D3

Closest named color: Light Goldenrod Yellow (#FAFAD2). oklch(97% 0.047 102), rgb(251, 247, 211).

Aa

Black text reads best on this color (19.34:1).

About this color

#FBF7D3 is a very light, muted yellow. In OKLCH its lightness is 97%, its chroma 0.047 and its hue 102°. Its hue sits on the warm side of the wheel. The nearest named color is Light Goldenrod Yellow (#FAFAD2), ΔE 0.008 away. Black text reads best on it, at 19.34:1.

Hue familyYellows
Lightnessvery light (97%)
Chromamuted (0.047)
Temperaturewarm
Nearest nameLight Goldenrod Yellow (#FAFAD2)
Black text19.34:1
White text1.08:1

Values

HEX#FBF7D3
RGBrgb(251, 247, 211)
HSLhsl(54, 83%, 91%)
OKLCHoklch(97% 0.047 102)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FBF7D3 1.08:1 Fails Lc 0.0 Not readable
Black text on #FBF7D3 19.34:1 AAA Lc 100.4 Preferred for body text
#FBF7D3 text on white 1.08:1 Fails Lc 0.0 Not readable
#FBF7D3 text on black 19.34:1 AAA Lc -101.6 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 50.

  1. Step 50

    50 (this color)

    #FBF7D3

    oklch(97% 0.047 102)

  2. Step 100

    100

    #ECEADD

    oklch(93.5% 0.017 99.6)

  3. Step 200

    200

    #DDDAC1

    oklch(88.4% 0.034 101.4)

  4. Step 300

    300

    #C8C396

    oklch(81% 0.06 102.3)

  5. Step 400

    400

    #ACA359

    oklch(70.7% 0.096 102.4)

  6. Step 500

    500

    #998B1D

    oklch(63% 0.123 101.6)

  7. Step 600

    600

    #817500

    oklch(55.6% 0.117 102.3)

  8. Step 700

    700

    #6D6200

    oklch(49.1% 0.103 101.8)

  9. Step 800

    800

    #595000

    oklch(42.7% 0.089 102)

  10. Step 900

    900

    #4A4300

    oklch(37.8% 0.079 102.7)

  11. Step 950

    950

    #2B2705

    oklch(26.9% 0.051 102.6)

Export this scale for Tailwind in the Tailwind colors tool

#FBF7D3 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#FEF4D10.008
Deuteranopia (no green cones)#FFF7D40.006
Tritanopia (no blue cones)#FFF2ED0.041
Achromatopsia (no color)#F6F6F60.047

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FBF7D3

    #FBF7D3

    oklch(97% 0.047 102)

  • #F3F4FF

    #F3F4FF

    oklch(97% 0.015 282)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FBF7D3

    #FBF7D3

    oklch(97% 0.047 102)

  • #FFF3E5

    #FFF3E5

    oklch(97% 0.023 71.8)

  • #EAFCDC

    #EAFCDC

    oklch(96.9% 0.046 131.4)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FBF7D3

    #FBF7D3

    oklch(97% 0.047 102)

  • #EEF6FF

    #EEF6FF

    oklch(97% 0.015 251.2)

  • #FAF2FF

    #FAF2FF

    oklch(97.1% 0.019 312.8)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FBF7D3

    #FBF7D3

    oklch(97% 0.047 102)

  • #E7F9FF

    #E7F9FF

    oklch(97.1% 0.021 219.7)

  • #FFF0F9

    #FFF0F9

    oklch(96.9% 0.02 340.7)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FBF7D3

    #FBF7D3

    oklch(97% 0.047 102)

  • #D5FFFD

    #D5FFFD

    oklch(97% 0.043 192.9)

  • #F3F4FF

    #F3F4FF

    oklch(97% 0.015 282)

  • #FFF1F2

    #FFF1F2

    oklch(96.9% 0.015 12.4)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FBF7D3, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FBF7D3 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.