#FBF3D2

Closest named color: Papaya Whip (#FFEFD5). oklch(96.2% 0.044 95.9), rgb(251, 243, 210).

Aa

Black text reads best on this color (18.85:1).

About this color

#FBF3D2 is a very light, muted yellow. In OKLCH its lightness is 96%, its chroma 0.044 and its hue 96°. Its hue sits on the warm side of the wheel. The nearest named color is Papaya Whip (#FFEFD5), ΔE 0.013 away. Black text reads best on it, at 18.85:1.

Hue familyYellows
Lightnessvery light (96%)
Chromamuted (0.044)
Temperaturewarm
Nearest namePapaya Whip (#FFEFD5)
Black text18.85:1
White text1.11:1

Values

HEX#FBF3D2
RGBrgb(251, 243, 210)
HSLhsl(48, 84%, 90%)
OKLCHoklch(96.2% 0.044 95.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FBF3D2 1.11:1 Fails Lc 0.0 Not readable
Black text on #FBF3D2 18.85:1 AAA Lc 98.6 Preferred for body text
#FBF3D2 text on white 1.11:1 Fails Lc 0.0 Not readable
#FBF3D2 text on black 18.85:1 AAA Lc -99.7 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 50.

  1. Step 50

    50 (this color)

    #FBF3D2

    oklch(96.2% 0.044 95.9)

  2. Step 100

    100

    #EDEADE

    oklch(93.6% 0.016 95.2)

  3. Step 200

    200

    #DFD9C3

    oklch(88.4% 0.03 94.4)

  4. Step 300

    300

    #CBC198

    oklch(80.9% 0.056 96)

  5. Step 400

    400

    #B1A15D

    oklch(70.8% 0.09 96.5)

  6. Step 500

    500

    #9E8827

    oklch(62.9% 0.115 95.8)

  7. Step 600

    600

    #887200

    oklch(55.6% 0.114 95.6)

  8. Step 700

    700

    #726000

    oklch(49.2% 0.101 96.3)

  9. Step 800

    800

    #5E4E00

    oklch(42.8% 0.088 95.4)

  10. Step 900

    900

    #4E4104

    oklch(37.8% 0.075 95.6)

  11. Step 950

    950

    #2D2607

    oklch(26.9% 0.047 96.3)

Export this scale for Tailwind in the Tailwind colors tool

#FBF3D2 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#FAF1D00.005
Deuteranopia (no green cones)#FDF4D30.004
Tritanopia (no blue cones)#FFEEEA0.039
Achromatopsia (no color)#F3F3F30.044

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FBF3D2

    #FBF3D2

    oklch(96.2% 0.044 95.9)

  • #EFF2FF

    #EFF2FF

    oklch(96.3% 0.018 275.6)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FBF3D2

    #FBF3D2

    oklch(96.2% 0.044 95.9)

  • #FFEFE1

    #FFEFE1

    oklch(96.1% 0.025 63.7)

  • #EBF8D9

    #EBF8D9

    oklch(96.1% 0.043 125.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FBF3D2

    #FBF3D2

    oklch(96.2% 0.044 95.9)

  • #E8F4FF

    #E8F4FF

    oklch(96.1% 0.02 245.6)

  • #F6EFFF

    #F6EFFF

    oklch(96.2% 0.022 305.6)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FBF3D2

    #FBF3D2

    oklch(96.2% 0.044 95.9)

  • #DEF8FF

    #DEF8FF

    oklch(96.2% 0.029 215.7)

  • #FFECFA

    #FFECFA

    oklch(96.2% 0.027 334.9)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FBF3D2

    #FBF3D2

    oklch(96.2% 0.044 95.9)

  • #D3FDF7

    #D3FDF7

    oklch(96.3% 0.044 185.9)

  • #EFF2FF

    #EFF2FF

    oklch(96.3% 0.018 275.6)

  • #FFEDF0

    #FFEDF0

    oklch(96.1% 0.02 6)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FBF3D2, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FBF3D2 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.