#FBF1C9

Closest named color: Blanched Almond (#FFEBCD). oklch(95.6% 0.053 95.6), rgb(251, 241, 201).

Aa

Black text reads best on this color (18.52:1).

About this color

#FBF1C9 is a very light, muted yellow. In OKLCH its lightness is 96%, its chroma 0.053 and its hue 96°. Its hue sits on the warm side of the wheel. The nearest named color is Blanched Almond (#FFEBCD), ΔE 0.019 away. Black text reads best on it, at 18.52:1.

Hue familyYellows
Lightnessvery light (96%)
Chromamuted (0.053)
Temperaturewarm
Nearest nameBlanched Almond (#FFEBCD)
Black text18.52:1
White text1.13:1

Values

HEX#FBF1C9
RGBrgb(251, 241, 201)
HSLhsl(48, 86%, 89%)
OKLCHoklch(95.6% 0.053 95.6)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FBF1C9 1.13:1 Fails Lc 0.0 Not readable
Black text on #FBF1C9 18.52:1 AAA Lc 97.5 Preferred for body text
#FBF1C9 text on white 1.13:1 Fails Lc 0.0 Not readable
#FBF1C9 text on black 18.52:1 AAA Lc -98.5 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 50.

  1. Step 50

    50 (this color)

    #FBF1C9

    oklch(95.6% 0.053 95.6)

  2. Step 100

    100

    #EEEADC

    oklch(93.6% 0.019 93.7)

  3. Step 200

    200

    #E0D9BE

    oklch(88.4% 0.037 95)

  4. Step 300

    300

    #CEC18F

    oklch(80.9% 0.068 95.3)

  5. Step 400

    400

    #B5A04A

    oklch(70.7% 0.109 95.7)

  6. Step 500

    500

    #A28800

    oklch(63.2% 0.13 95.4)

  7. Step 600

    600

    #887200

    oklch(55.6% 0.114 95.6)

  8. Step 700

    700

    #725F00

    oklch(49% 0.101 95.4)

  9. Step 800

    800

    #5E4E00

    oklch(42.8% 0.088 95.4)

  10. Step 900

    900

    #4E4100

    oklch(37.8% 0.078 96.2)

  11. Step 950

    950

    #2F2600

    oklch(27.1% 0.056 95.5)

Export this scale for Tailwind in the Tailwind colors tool

#FBF1C9 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#FAEFC70.005
Deuteranopia (no green cones)#FDF2CA0.004
Tritanopia (no blue cones)#FFEBE60.047
Achromatopsia (no color)#F1F1F10.053

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FBF1C9

    #FBF1C9

    oklch(95.6% 0.053 95.6)

  • #ECF0FF

    #ECF0FF

    oklch(95.7% 0.021 274)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FBF1C9

    #FBF1C9

    oklch(95.6% 0.053 95.6)

  • #FFEDDC

    #FFEDDC

    oklch(95.6% 0.03 65.8)

  • #E8F7D1

    #E8F7D1

    oklch(95.5% 0.052 124.9)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FBF1C9

    #FBF1C9

    oklch(95.6% 0.053 95.6)

  • #E5F2FF

    #E5F2FF

    oklch(95.5% 0.022 248.1)

  • #F5ECFF

    #F5ECFF

    oklch(95.6% 0.027 307.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FBF1C9

    #FBF1C9

    oklch(95.6% 0.053 95.6)

  • #D8F7FF

    #D8F7FF

    oklch(95.6% 0.034 215)

  • #FFE9F9

    #FFE9F9

    oklch(95.6% 0.032 335.3)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FBF1C9

    #FBF1C9

    oklch(95.6% 0.053 95.6)

  • #C9FDF5

    #C9FDF5

    oklch(95.6% 0.054 184.8)

  • #ECF0FF

    #ECF0FF

    oklch(95.7% 0.021 274)

  • #FFEBEE

    #FFEBEE

    oklch(95.7% 0.022 7.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FBF1C9, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FBF1C9 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.