#FBF0D6

Closest named color: Papaya Whip (#FFEFD5). oklch(95.7% 0.036 87.8), rgb(251, 240, 214).

Aa

Black text reads best on this color (18.53:1).

About this color

#FBF0D6 is a very light, muted orange. In OKLCH its lightness is 96%, its chroma 0.036 and its hue 88°. Its hue sits on the warm side of the wheel. The nearest named color is Papaya Whip (#FFEFD5), ΔE 0.006 away. Black text reads best on it, at 18.53:1.

Hue familyOranges
Lightnessvery light (96%)
Chromamuted (0.036)
Temperaturewarm
Nearest namePapaya Whip (#FFEFD5)
Black text18.53:1
White text1.13:1

Values

HEX#FBF0D6
RGBrgb(251, 240, 214)
HSLhsl(42, 82%, 91%)
OKLCHoklch(95.7% 0.036 87.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FBF0D6 1.13:1 Fails Lc 0.0 Not readable
Black text on #FBF0D6 18.53:1 AAA Lc 97.5 Preferred for body text
#FBF0D6 text on white 1.13:1 Fails Lc 0.0 Not readable
#FBF0D6 text on black 18.53:1 AAA Lc -98.5 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 50.

  1. Step 50

    50 (this color)

    #FBF0D6

    oklch(95.7% 0.036 87.8)

  2. Step 100

    100

    #EDE9E0

    oklch(93.5% 0.013 86.8)

  3. Step 200

    200

    #E0D9C6

    oklch(88.6% 0.027 90.1)

  4. Step 300

    300

    #CDBF9F

    oklch(80.8% 0.046 87.2)

  5. Step 400

    400

    #B49E6A

    oklch(70.6% 0.074 87.5)

  6. Step 500

    500

    #A28640

    oklch(63.2% 0.095 87.6)

  7. Step 600

    600

    #8D6F1C

    oklch(55.7% 0.103 87.6)

  8. Step 700

    700

    #775D0C

    oklch(49.1% 0.096 88.6)

  9. Step 800

    800

    #614C10

    oklch(42.7% 0.079 88.2)

  10. Step 900

    900

    #4F3F16

    oklch(37.6% 0.061 87.6)

  11. Step 950

    950

    #2E250E

    oklch(26.9% 0.039 88.3)

Export this scale for Tailwind in the Tailwind colors tool

#FBF0D6 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#F7EFD40.007
Deuteranopia (no green cones)#F9F2D70.005
Tritanopia (no blue cones)#FFEBE90.033
Achromatopsia (no color)#F1F1F10.036

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FBF0D6

    #FBF0D6

    oklch(95.7% 0.036 87.8)

  • #EBF1FF

    #EBF1FF

    oklch(95.8% 0.02 267.3)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FBF0D6

    #FBF0D6

    oklch(95.7% 0.036 87.8)

  • #FFEDE0

    #FFEDE0

    oklch(95.7% 0.026 58.3)

  • #EEF5DA

    #EEF5DA

    oklch(95.8% 0.036 118.9)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FBF0D6

    #FBF0D6

    oklch(95.7% 0.036 87.8)

  • #E3F4FF

    #E3F4FF

    oklch(95.8% 0.023 236)

  • #F2EEFF

    #F2EEFF

    oklch(95.7% 0.023 296.7)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FBF0D6

    #FBF0D6

    oklch(95.7% 0.036 87.8)

  • #D6F8FD

    #D6F8FD

    oklch(95.6% 0.036 207.4)

  • #FFE9FD

    #FFE9FD

    oklch(95.7% 0.035 328.7)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FBF0D6

    #FBF0D6

    oklch(95.7% 0.036 87.8)

  • #D8F9F1

    #D8F9F1

    oklch(95.6% 0.036 179.3)

  • #EBF1FF

    #EBF1FF

    oklch(95.8% 0.02 267.3)

  • #FFEBF1

    #FFEBF1

    oklch(95.8% 0.023 357.3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FBF0D6, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FBF0D6 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.