#FBF0CD

Closest named color: Papaya Whip (#FFEFD5). oklch(95.5% 0.047 92.6), rgb(251, 240, 205).

Aa

Black text reads best on this color (18.44:1).

About this color

#FBF0CD is a very light, muted yellow. In OKLCH its lightness is 95%, its chroma 0.047 and its hue 93°. Its hue sits on the warm side of the wheel. The nearest named color is Papaya Whip (#FFEFD5), ΔE 0.013 away. Black text reads best on it, at 18.44:1.

Hue familyYellows
Lightnessvery light (95%)
Chromamuted (0.047)
Temperaturewarm
Nearest namePapaya Whip (#FFEFD5)
Black text18.44:1
White text1.13:1

Values

HEX#FBF0CD
RGBrgb(251, 240, 205)
HSLhsl(46, 85%, 89%)
OKLCHoklch(95.5% 0.047 92.6)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FBF0CD 1.13:1 Fails Lc -7.5 Not readable
Black text on #FBF0CD 18.44:1 AAA Lc 97.2 Preferred for body text
#FBF0CD text on white 1.13:1 Fails Lc 0.0 Not readable
#FBF0CD text on black 18.44:1 AAA Lc -98.1 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 50.

  1. Step 50

    50 (this color)

    #FBF0CD

    oklch(95.5% 0.047 92.6)

  2. Step 100

    100

    #EEEADD

    oklch(93.7% 0.018 92.7)

  3. Step 200

    200

    #E1D9C1

    oklch(88.5% 0.033 91.7)

  4. Step 300

    300

    #CEC094

    oklch(80.8% 0.061 92.5)

  5. Step 400

    400

    #B69F56

    oklch(70.7% 0.097 92.3)

  6. Step 500

    500

    #A48615

    oklch(63% 0.124 92.1)

  7. Step 600

    600

    #8B7000

    oklch(55.5% 0.114 92)

  8. Step 700

    700

    #755E00

    oklch(49.1% 0.1 92.1)

  9. Step 800

    800

    #604D00

    oklch(42.7% 0.087 92.5)

  10. Step 900

    900

    #504000

    oklch(37.8% 0.077 92.8)

  11. Step 950

    950

    #2F2504

    oklch(26.9% 0.05 91.7)

Export this scale for Tailwind in the Tailwind colors tool

#FBF0CD with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#F8EECB0.007
Deuteranopia (no green cones)#FBF2CE0.005
Tritanopia (no blue cones)#FFEAE60.042
Achromatopsia (no color)#F0F0F00.047

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FBF0CD

    #FBF0CD

    oklch(95.5% 0.047 92.6)

  • #EBF0FF

    #EBF0FF

    oklch(95.6% 0.021 271.2)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FBF0CD

    #FBF0CD

    oklch(95.5% 0.047 92.6)

  • #FFECDD

    #FFECDD

    oklch(95.4% 0.029 60.8)

  • #EAF6D3

    #EAF6D3

    oklch(95.5% 0.048 122.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FBF0CD

    #FBF0CD

    oklch(95.5% 0.047 92.6)

  • #E3F2FF

    #E3F2FF

    oklch(95.4% 0.024 244.1)

  • #F3ECFF

    #F3ECFF

    oklch(95.4% 0.026 302.6)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FBF0CD

    #FBF0CD

    oklch(95.5% 0.047 92.6)

  • #D5F7FF

    #D5F7FF

    oklch(95.4% 0.037 213.5)

  • #FFE8FA

    #FFE8FA

    oklch(95.5% 0.034 333.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FBF0CD

    #FBF0CD

    oklch(95.5% 0.047 92.6)

  • #CEFBF3

    #CEFBF3

    oklch(95.4% 0.047 183.3)

  • #EBF0FF

    #EBF0FF

    oklch(95.6% 0.021 271.2)

  • #FFEAEF

    #FFEAEF

    oklch(95.5% 0.024 1.3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FBF0CD, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FBF0CD in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.