#FBEFD4

Closest named color: Papaya Whip (#FFEFD5). oklch(95.5% 0.038 86.9), rgb(251, 239, 212).

Aa

Black text reads best on this color (18.39:1).

About this color

#FBEFD4 is a very light, muted orange. In OKLCH its lightness is 95%, its chroma 0.038 and its hue 87°. Its hue sits on the warm side of the wheel. The nearest named color is Papaya Whip (#FFEFD5), ΔE 0.006 away. Black text reads best on it, at 18.39:1.

Hue familyOranges
Lightnessvery light (95%)
Chromamuted (0.038)
Temperaturewarm
Nearest namePapaya Whip (#FFEFD5)
Black text18.39:1
White text1.14:1

Values

HEX#FBEFD4
RGBrgb(251, 239, 212)
HSLhsl(42, 83%, 91%)
OKLCHoklch(95.5% 0.038 86.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FBEFD4 1.14:1 Fails Lc -7.7 Not readable
Black text on #FBEFD4 18.39:1 AAA Lc 97.0 Preferred for body text
#FBEFD4 text on white 1.14:1 Fails Lc 0.0 Not readable
#FBEFD4 text on black 18.39:1 AAA Lc -97.9 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 50.

  1. Step 50

    50 (this color)

    #FBEFD4

    oklch(95.5% 0.038 86.9)

  2. Step 100

    100

    #EEE9E0

    oklch(93.5% 0.013 82.4)

  3. Step 200

    200

    #E1D8C6

    oklch(88.5% 0.026 84.6)

  4. Step 300

    300

    #CEBF9D

    oklch(80.8% 0.049 87)

  5. Step 400

    400

    #B69E67

    oklch(70.8% 0.078 86.8)

  6. Step 500

    500

    #A3853C

    oklch(63% 0.099 86.9)

  7. Step 600

    600

    #8E6E13

    oklch(55.5% 0.107 87)

  8. Step 700

    700

    #795C01

    oklch(49.1% 0.1 87.1)

  9. Step 800

    800

    #634B09

    oklch(42.7% 0.083 86.2)

  10. Step 900

    900

    #503F13

    oklch(37.7% 0.064 87.4)

  11. Step 950

    950

    #2F250D

    oklch(27% 0.041 86.8)

Export this scale for Tailwind in the Tailwind colors tool

#FBEFD4 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#F6EED20.008
Deuteranopia (no green cones)#F9F1D50.005
Tritanopia (no blue cones)#FFEAE70.033
Achromatopsia (no color)#F0F0F00.038

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FBEFD4

    #FBEFD4

    oklch(95.5% 0.038 86.9)

  • #E9F0FF

    #E9F0FF

    oklch(95.4% 0.022 265.8)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FBEFD4

    #FBEFD4

    oklch(95.5% 0.038 86.9)

  • #FFECDF

    #FFECDF

    oklch(95.5% 0.027 56.8)

  • #EEF4D8

    #EEF4D8

    oklch(95.5% 0.037 116.9)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FBEFD4

    #FBEFD4

    oklch(95.5% 0.038 86.9)

  • #E1F3FF

    #E1F3FF

    oklch(95.4% 0.025 236.8)

  • #F1EDFF

    #F1EDFF

    oklch(95.4% 0.024 296.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FBEFD4

    #FBEFD4

    oklch(95.5% 0.038 86.9)

  • #D4F8FD

    #D4F8FD

    oklch(95.5% 0.038 206.8)

  • #FEE8FE

    #FEE8FE

    oklch(95.5% 0.037 325.9)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FBEFD4

    #FBEFD4

    oklch(95.5% 0.038 86.9)

  • #D7F9EF

    #D7F9EF

    oklch(95.5% 0.038 175.8)

  • #E9F0FF

    #E9F0FF

    oklch(95.4% 0.022 265.8)

  • #FFE9F0

    #FFE9F0

    oklch(95.4% 0.026 356.3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FBEFD4, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FBEFD4 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.