#FBEECC

Closest named color: Blanched Almond (#FFEBCD). oklch(95.1% 0.047 89.6), rgb(251, 238, 204).

Aa

Black text reads best on this color (18.20:1).

About this color

#FBEECC is a very light, muted orange. In OKLCH its lightness is 95%, its chroma 0.047 and its hue 90°. Its hue sits on the warm side of the wheel. The nearest named color is Blanched Almond (#FFEBCD), ΔE 0.010 away. Black text reads best on it, at 18.20:1.

Hue familyOranges
Lightnessvery light (95%)
Chromamuted (0.047)
Temperaturewarm
Nearest nameBlanched Almond (#FFEBCD)
Black text18.20:1
White text1.15:1

Values

HEX#FBEECC
RGBrgb(251, 238, 204)
HSLhsl(43, 85%, 89%)
OKLCHoklch(95.1% 0.047 89.6)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FBEECC 1.15:1 Fails Lc -8.5 Not readable
Black text on #FBEECC 18.20:1 AAA Lc 96.3 Preferred for body text
#FBEECC text on white 1.15:1 Fails Lc 0.0 Not readable
#FBEECC text on black 18.20:1 AAA Lc -97.2 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F7F5EF

    oklch(97% 0.008 91.5)

  2. Step 100

    100 (this color)

    #FBEECC

    oklch(95.1% 0.047 89.6)

  3. Step 200

    200

    #E2D9C1

    oklch(88.6% 0.034 89.9)

  4. Step 300

    300

    #D0BF95

    oklch(80.8% 0.059 88.6)

  5. Step 400

    400

    #B89E57

    oklch(70.7% 0.096 89.8)

  6. Step 500

    500

    #A78518

    oklch(63.2% 0.123 89.4)

  7. Step 600

    600

    #8E6F00

    oklch(55.6% 0.114 89.2)

  8. Step 700

    700

    #775D00

    oklch(49.1% 0.1 89.6)

  9. Step 800

    800

    #624C00

    oklch(42.8% 0.087 89.5)

  10. Step 900

    900

    #523F00

    oklch(37.8% 0.077 89.3)

  11. Step 950

    950

    #302504

    oklch(27% 0.051 90)

Export this scale for Tailwind in the Tailwind colors tool

#FBEECC with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#F6ECCA0.009
Deuteranopia (no green cones)#FAF0CD0.005
Tritanopia (no blue cones)#FFE8E40.041
Achromatopsia (no color)#EFEFEF0.047

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FBEECC

    #FBEECC

    oklch(95.1% 0.047 89.6)

  • #E8EEFF

    #E8EEFF

    oklch(95% 0.024 270.3)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FBEECC

    #FBEECC

    oklch(95.1% 0.047 89.6)

  • #FFEADB

    #FFEADB

    oklch(95% 0.03 57.9)

  • #EBF4D1

    #EBF4D1

    oklch(95.1% 0.047 119)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FBEECC

    #FBEECC

    oklch(95.1% 0.047 89.6)

  • #E0F2FF

    #E0F2FF

    oklch(95.2% 0.026 239.1)

  • #F1EBFF

    #F1EBFF

    oklch(95.1% 0.027 299.6)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FBEECC

    #FBEECC

    oklch(95.1% 0.047 89.6)

  • #CEF8FF

    #CEF8FF

    oklch(95.2% 0.044 208.8)

  • #FFE6FC

    #FFE6FC

    oklch(95.1% 0.04 329.7)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FBEECC

    #FBEECC

    oklch(95.1% 0.047 89.6)

  • #CEFAF0

    #CEFAF0

    oklch(95.2% 0.047 179.9)

  • #E8EEFF

    #E8EEFF

    oklch(95% 0.024 270.3)

  • #FFE8EE

    #FFE8EE

    oklch(95.1% 0.026 359.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FBEECC, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FBEECC in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.