#FBECD7

Closest named color: Antique White (#FAEBD7). oklch(94.9% 0.032 76.5), rgb(251, 236, 215).

Aa

Black text reads best on this color (18.08:1).

About this color

#FBECD7 is a very light, muted orange. In OKLCH its lightness is 95%, its chroma 0.032 and its hue 76°. Its hue sits on the warm side of the wheel. The nearest named color is Antique White (#FAEBD7), ΔE 0.003 away. Black text reads best on it, at 18.08:1.

Hue familyOranges
Lightnessvery light (95%)
Chromamuted (0.032)
Temperaturewarm
Nearest nameAntique White (#FAEBD7)
Black text18.08:1
White text1.16:1

Values

HEX#FBECD7
RGBrgb(251, 236, 215)
HSLhsl(35, 82%, 91%)
OKLCHoklch(94.9% 0.032 76.5)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FBECD7 1.16:1 Fails Lc -9.0 Not readable
Black text on #FBECD7 18.08:1 AAA Lc 95.9 Preferred for body text
#FBECD7 text on white 1.16:1 Fails Lc 7.6 Not readable
#FBECD7 text on black 18.08:1 AAA Lc -96.7 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F8F5F1

    oklch(97.1% 0.006 75.4)

  2. Step 100

    100 (this color)

    #FBECD7

    oklch(94.9% 0.032 76.5)

  3. Step 200

    200

    #E2D7C9

    oklch(88.4% 0.022 74.1)

  4. Step 300

    300

    #D0BEA3

    oklch(80.9% 0.042 78)

  5. Step 400

    400

    #B89C72

    oklch(70.8% 0.066 77.5)

  6. Step 500

    500

    #A7834C

    oklch(63.2% 0.085 76.8)

  7. Step 600

    600

    #926B2E

    oklch(55.5% 0.092 75.8)

  8. Step 700

    700

    #7C5921

    oklch(49% 0.085 75.8)

  9. Step 800

    800

    #65491D

    oklch(42.7% 0.071 75.9)

  10. Step 900

    900

    #523D1E

    oklch(37.6% 0.054 75.5)

  11. Step 950

    950

    #302412

    oklch(26.9% 0.035 76.5)

Export this scale for Tailwind in the Tailwind colors tool

#FBECD7 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#F2ECD60.012
Deuteranopia (no green cones)#F6EFD70.010
Tritanopia (no blue cones)#FFE8E60.026
Achromatopsia (no color)#EEEEEE0.032

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FBECD7

    #FBECD7

    oklch(94.9% 0.032 76.5)

  • #E4EFFF

    #E4EFFF

    oklch(94.9% 0.025 257.6)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FBECD7

    #FBECD7

    oklch(94.9% 0.032 76.5)

  • #FFE9DF

    #FFE9DF

    oklch(94.9% 0.028 46.1)

  • #F0F0D8

    #F0F0D8

    oklch(94.9% 0.032 107)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FBECD7

    #FBECD7

    oklch(94.9% 0.032 76.5)

  • #D9F3FF

    #D9F3FF

    oklch(94.9% 0.032 227.2)

  • #ECECFF

    #ECECFF

    oklch(94.9% 0.025 285.9)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FBECD7

    #FBECD7

    oklch(94.9% 0.032 76.5)

  • #D7F6F5

    #D7F6F5

    oklch(95.1% 0.032 194.2)

  • #F7E8FD

    #F7E8FD

    oklch(94.9% 0.032 316.4)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FBECD7

    #FBECD7

    oklch(94.9% 0.032 76.5)

  • #DBF6EA

    #DBF6EA

    oklch(95% 0.032 167.1)

  • #E4EFFF

    #E4EFFF

    oklch(94.9% 0.025 257.6)

  • #FFE6F2

    #FFE6F2

    oklch(94.9% 0.031 347.1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FBECD7, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FBECD7 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.