#FBECD6

Closest named color: Antique White (#FAEBD7). oklch(94.9% 0.033 77.6), rgb(251, 236, 214).

Aa

Black text reads best on this color (18.07:1).

About this color

#FBECD6 is a very light, muted orange. In OKLCH its lightness is 95%, its chroma 0.033 and its hue 78°. Its hue sits on the warm side of the wheel. The nearest named color is Antique White (#FAEBD7), ΔE 0.004 away. Black text reads best on it, at 18.07:1.

Hue familyOranges
Lightnessvery light (95%)
Chromamuted (0.033)
Temperaturewarm
Nearest nameAntique White (#FAEBD7)
Black text18.07:1
White text1.16:1

Values

HEX#FBECD6
RGBrgb(251, 236, 214)
HSLhsl(36, 82%, 91%)
OKLCHoklch(94.9% 0.033 77.6)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FBECD6 1.16:1 Fails Lc -9.0 Not readable
Black text on #FBECD6 18.07:1 AAA Lc 95.8 Preferred for body text
#FBECD6 text on white 1.16:1 Fails Lc 7.7 Not readable
#FBECD6 text on black 18.07:1 AAA Lc -96.7 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F8F5F1

    oklch(97.1% 0.006 75.4)

  2. Step 100

    100 (this color)

    #FBECD6

    oklch(94.9% 0.033 77.6)

  3. Step 200

    200

    #E2D8C8

    oklch(88.6% 0.024 79.7)

  4. Step 300

    300

    #D0BEA2

    oklch(80.9% 0.043 78.9)

  5. Step 400

    400

    #B99C70

    oklch(70.8% 0.069 77.7)

  6. Step 500

    500

    #A78349

    oklch(63.2% 0.088 78)

  7. Step 600

    600

    #926C2A

    oklch(55.7% 0.095 78.1)

  8. Step 700

    700

    #7C5A1D

    oklch(49.2% 0.088 78.3)

  9. Step 800

    800

    #65491A

    oklch(42.6% 0.073 77.2)

  10. Step 900

    900

    #523D1C

    oklch(37.5% 0.056 76.9)

  11. Step 950

    950

    #302411

    oklch(26.9% 0.036 77.8)

Export this scale for Tailwind in the Tailwind colors tool

#FBECD6 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#F2ECD50.012
Deuteranopia (no green cones)#F6EFD70.009
Tritanopia (no blue cones)#FFE8E60.028
Achromatopsia (no color)#EEEEEE0.033

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FBECD6

    #FBECD6

    oklch(94.9% 0.033 77.6)

  • #E4EFFF

    #E4EFFF

    oklch(94.9% 0.025 257.6)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FBECD6

    #FBECD6

    oklch(94.9% 0.033 77.6)

  • #FFE9DF

    #FFE9DF

    oklch(94.9% 0.028 46.1)

  • #F0F0D7

    #F0F0D7

    oklch(94.9% 0.033 107)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FBECD6

    #FBECD6

    oklch(94.9% 0.033 77.6)

  • #D9F3FF

    #D9F3FF

    oklch(94.9% 0.032 227.2)

  • #EDECFF

    #EDECFF

    oklch(94.9% 0.025 288.3)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FBECD6

    #FBECD6

    oklch(94.9% 0.033 77.6)

  • #D6F6F6

    #D6F6F6

    oklch(95% 0.033 196.6)

  • #F8E8FD

    #F8E8FD

    oklch(95% 0.033 318.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FBECD6

    #FBECD6

    oklch(94.9% 0.033 77.6)

  • #DAF6EA

    #DAF6EA

    oklch(95% 0.033 168)

  • #E4EFFF

    #E4EFFF

    oklch(94.9% 0.025 257.6)

  • #FFE6F2

    #FFE6F2

    oklch(94.9% 0.031 347.1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FBECD6, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FBECD6 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.