#FBE8D4

Closest named color: Antique White (#FAEBD7). oklch(94.1% 0.034 68.8), rgb(251, 232, 212).

Aa

Black text reads best on this color (17.59:1).

About this color

#FBE8D4 is a very light, muted orange. In OKLCH its lightness is 94%, its chroma 0.034 and its hue 69°. Its hue sits on the warm side of the wheel. The nearest named color is Antique White (#FAEBD7), ΔE 0.007 away. Black text reads best on it, at 17.59:1.

Hue familyOranges
Lightnessvery light (94%)
Chromamuted (0.034)
Temperaturewarm
Nearest nameAntique White (#FAEBD7)
Black text17.59:1
White text1.19:1

Values

HEX#FBE8D4
RGBrgb(251, 232, 212)
HSLhsl(31, 83%, 91%)
OKLCHoklch(94.1% 0.034 68.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FBE8D4 1.19:1 Fails Lc -11.0 Not readable
Black text on #FBE8D4 17.59:1 AAA Lc 94.1 Preferred for body text
#FBE8D4 text on white 1.19:1 Fails Lc 9.4 Not readable
#FBE8D4 text on black 17.59:1 AAA Lc -94.8 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F8F5F1

    oklch(97.1% 0.006 75.4)

  2. Step 100

    100 (this color)

    #FBE8D4

    oklch(94.1% 0.034 68.8)

  3. Step 200

    200

    #E4D7C9

    oklch(88.6% 0.024 69.6)

  4. Step 300

    300

    #D4BCA3

    oklch(80.9% 0.044 68.3)

  5. Step 400

    400

    #BD9971

    oklch(70.6% 0.069 69.3)

  6. Step 500

    500

    #AD7F4C

    oklch(63.1% 0.089 67.9)

  7. Step 600

    600

    #98682D

    oklch(55.6% 0.097 68.9)

  8. Step 700

    700

    #815620

    oklch(49% 0.089 68.8)

  9. Step 800

    800

    #69471D

    oklch(42.7% 0.074 69.1)

  10. Step 900

    900

    #563C1D

    oklch(37.8% 0.058 69.3)

  11. Step 950

    950

    #322312

    oklch(27% 0.036 68.7)

Export this scale for Tailwind in the Tailwind colors tool

#FBE8D4 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#EFE8D30.017
Deuteranopia (no green cones)#F3EDD40.016
Tritanopia (no blue cones)#FFE4E20.025
Achromatopsia (no color)#EBEBEB0.034

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FBE8D4

    #FBE8D4

    oklch(94.1% 0.034 68.8)

  • #DDEEFF

    #DDEEFF

    oklch(94.2% 0.029 248.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FBE8D4

    #FBE8D4

    oklch(94.1% 0.034 68.8)

  • #FFE5DD

    #FFE5DD

    oklch(94.1% 0.031 37.8)

  • #F1ECD3

    #F1ECD3

    oklch(94% 0.033 97.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FBE8D4

    #FBE8D4

    oklch(94.1% 0.034 68.8)

  • #D4F1FB

    #D4F1FB

    oklch(94% 0.033 220.5)

  • #E7EAFF

    #E7EAFF

    oklch(94.1% 0.028 279.4)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FBE8D4

    #FBE8D4

    oklch(94.1% 0.034 68.8)

  • #D3F3F0

    #D3F3F0

    oklch(94% 0.034 189.7)

  • #F2E6FD

    #F2E6FD

    oklch(94.1% 0.033 309)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FBE8D4

    #FBE8D4

    oklch(94.1% 0.034 68.8)

  • #DAF3E3

    #DAF3E3

    oklch(94.1% 0.034 157.6)

  • #DDEEFF

    #DDEEFF

    oklch(94.2% 0.029 248.1)

  • #FCE3F3

    #FCE3F3

    oklch(94.1% 0.034 339.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FBE8D4, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FBE8D4 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.