#FBE6EA

Closest named color: Misty Rose (#FFE4E1). oklch(94.3% 0.023 4.5), rgb(251, 230, 234).

Aa

Black text reads best on this color (17.60:1).

About this color

#FBE6EA is a very light close to neutral grey. In OKLCH its lightness is 94%, its chroma 0.023. It has too little chroma to lean warm or cool. The nearest named color is Misty Rose (#FFE4E1), ΔE 0.012 away. Black text reads best on it, at 17.60:1.

Hue familyNeutrals
Lightnessvery light (94%)
Chromaclose to neutral grey (0.023)
Temperatureneutral
Nearest nameMisty Rose (#FFE4E1)
Black text17.60:1
White text1.19:1

Values

HEX#FBE6EA
RGBrgb(251, 230, 234)
HSLhsl(349, 72%, 94%)
OKLCHoklch(94.3% 0.023 4.5)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FBE6EA 1.19:1 Fails Lc -11.0 Not readable
Black text on #FBE6EA 17.60:1 AAA Lc 94.2 Preferred for body text
#FBE6EA text on white 1.19:1 Fails Lc 9.4 Not readable
#FBE6EA text on black 17.60:1 AAA Lc -94.8 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F8F4F5

    oklch(97.1% 0.004 360)

  2. Step 100

    100 (this color)

    #FBE6EA

    oklch(94.3% 0.023 4.5)

  3. Step 200

    200

    #E4D5D8

    oklch(88.6% 0.017 3.7)

  4. Step 300

    300

    #D3B9BE

    oklch(80.9% 0.03 4.7)

  5. Step 400

    400

    #BC959D

    oklch(70.8% 0.048 4.6)

  6. Step 500

    500

    #AA7A85

    oklch(63.1% 0.062 3.9)

  7. Step 600

    600

    #95636E

    oklch(55.6% 0.066 5)

  8. Step 700

    700

    #7F525C

    oklch(49.2% 0.062 5.1)

  9. Step 800

    800

    #67434B

    oklch(42.6% 0.051 4.9)

  10. Step 900

    900

    #54393F

    oklch(37.8% 0.039 4.5)

  11. Step 950

    950

    #312125

    oklch(26.9% 0.026 2.4)

Export this scale for Tailwind in the Tailwind colors tool

#FBE6EA with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E9E9EA0.025
Deuteranopia (no green cones)#EDECEA0.023
Tritanopia (no blue cones)#FFE5E70.006
Achromatopsia (no color)#EBEBEB0.024

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FBE6EA

    #FBE6EA

    oklch(94.3% 0.023 4.5)

  • #DCF2EE

    #DCF2EE

    oklch(94.4% 0.024 183.7)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FBE6EA

    #FBE6EA

    oklch(94.3% 0.023 4.5)

  • #F7E7F3

    #F7E7F3

    oklch(94.4% 0.023 334.3)

  • #FBE7E2

    #FBE7E2

    oklch(94.3% 0.023 34.3)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FBE6EA

    #FBE6EA

    oklch(94.3% 0.023 4.5)

  • #E1F1E5

    #E1F1E5

    oklch(94.3% 0.023 153.5)

  • #DBF1F6

    #DBF1F6

    oklch(94.3% 0.024 212.9)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FBE6EA

    #FBE6EA

    oklch(94.3% 0.023 4.5)

  • #E8EFDE

    #E8EFDE

    oklch(94.2% 0.024 125.2)

  • #E0EEFB

    #E0EEFB

    oklch(94.3% 0.023 246)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FBE6EA

    #FBE6EA

    oklch(94.3% 0.023 4.5)

  • #F1ECDB

    #F1ECDB

    oklch(94.2% 0.023 93.3)

  • #DCF2EE

    #DCF2EE

    oklch(94.4% 0.024 183.7)

  • #E7EBFC

    #E7EBFC

    oklch(94.2% 0.023 275.4)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FBE6EA, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FBE6EA in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.