#FBE4C8

Closest named color: Bisque (#FFE4C4). oklch(93% 0.045 72.7), rgb(251, 228, 200).

Aa

Black text reads best on this color (17.03:1).

About this color

#FBE4C8 is a very light, muted orange. In OKLCH its lightness is 93%, its chroma 0.045 and its hue 73°. Its hue sits on the warm side of the wheel. The nearest named color is Bisque (#FFE4C4), ΔE 0.007 away. Black text reads best on it, at 17.03:1.

Hue familyOranges
Lightnessvery light (93%)
Chromamuted (0.045)
Temperaturewarm
Nearest nameBisque (#FFE4C4)
Black text17.03:1
White text1.23:1

Values

HEX#FBE4C8
RGBrgb(251, 228, 200)
HSLhsl(33, 86%, 88%)
OKLCHoklch(93% 0.045 72.7)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FBE4C8 1.23:1 Fails Lc -13.4 Not readable
Black text on #FBE4C8 17.03:1 AAA Lc 92.1 Preferred for body text
#FBE4C8 text on white 1.23:1 Fails Lc 11.5 Not readable
#FBE4C8 text on black 17.03:1 AAA Lc -92.5 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F9F5F0

    oklch(97.2% 0.008 73.7)

  2. Step 100

    100 (this color)

    #FBE4C8

    oklch(93% 0.045 72.7)

  3. Step 200

    200

    #E7D6C3

    oklch(88.5% 0.032 70.5)

  4. Step 300

    300

    #D8BB98

    oklch(80.8% 0.058 72.1)

  5. Step 400

    400

    #C4975E

    oklch(70.6% 0.092 72)

  6. Step 500

    500

    #B47D2A

    oklch(63.1% 0.117 73.1)

  7. Step 600

    600

    #9D6600

    oklch(55.6% 0.119 72.5)

  8. Step 700

    700

    #845500

    oklch(49% 0.105 72.4)

  9. Step 800

    800

    #6D4500

    oklch(42.6% 0.091 72)

  10. Step 900

    900

    #5A3A06

    oklch(37.7% 0.077 72.7)

  11. Step 950

    950

    #352208

    oklch(27% 0.048 71.4)

Export this scale for Tailwind in the Tailwind colors tool

#FBE4C8 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#EDE4C60.020
Deuteranopia (no green cones)#F2EAC90.018
Tritanopia (no blue cones)#FFDEDC0.036
Achromatopsia (no color)#E7E7E70.045

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FBE4C8

    #FBE4C8

    oklch(93% 0.045 72.7)

  • #D8EAFF

    #D8EAFF

    oklch(93% 0.034 252.3)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FBE4C8

    #FBE4C8

    oklch(93% 0.045 72.7)

  • #FFE1D5

    #FFE1D5

    oklch(93.1% 0.037 43.1)

  • #EDEAC8

    #EDEAC8

    oklch(93.1% 0.045 103.1)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FBE4C8

    #FBE4C8

    oklch(93% 0.045 72.7)

  • #C9EFFE

    #C9EFFE

    oklch(93% 0.044 223.7)

  • #E4E6FF

    #E4E6FF

    oklch(93.1% 0.034 282.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FBE4C8

    #FBE4C8

    oklch(93% 0.045 72.7)

  • #C7F2F0

    #C7F2F0

    oklch(93% 0.044 192.9)

  • #F2E0FE

    #F2E0FE

    oklch(93% 0.044 312)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FBE4C8

    #FBE4C8

    oklch(93% 0.045 72.7)

  • #CEF2DF

    #CEF2DF

    oklch(93% 0.045 162.4)

  • #D8EAFF

    #D8EAFF

    oklch(93% 0.034 252.3)

  • #FFDDF0

    #FFDDF0

    oklch(93.1% 0.045 343.3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FBE4C8, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FBE4C8 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.