#FBE4BE

Closest named color: Bisque (#FFE4C4). oklch(92.8% 0.056 80.3), rgb(251, 228, 190).

Aa

Black text reads best on this color (16.94:1).

About this color

#FBE4BE is a very light, muted orange. In OKLCH its lightness is 93%, its chroma 0.056 and its hue 80°. Its hue sits on the warm side of the wheel. The nearest named color is Bisque (#FFE4C4), ΔE 0.010 away. Black text reads best on it, at 16.94:1.

Hue familyOranges
Lightnessvery light (93%)
Chromamuted (0.056)
Temperaturewarm
Nearest nameBisque (#FFE4C4)
Black text16.94:1
White text1.23:1

Values

HEX#FBE4BE
RGBrgb(251, 228, 190)
HSLhsl(37, 88%, 86%)
OKLCHoklch(92.8% 0.056 80.3)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FBE4BE 1.23:1 Fails Lc -13.7 Not readable
Black text on #FBE4BE 16.94:1 AAA Lc 91.7 Preferred for body text
#FBE4BE text on white 1.23:1 Fails Lc 11.8 Not readable
#FBE4BE text on black 16.94:1 AAA Lc -92.2 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F9F5EE

    oklch(97.1% 0.01 81.8)

  2. Step 100

    100 (this color)

    #FBE4BE

    oklch(92.8% 0.056 80.3)

  3. Step 200

    200

    #E7D7BC

    oklch(88.5% 0.04 80.9)

  4. Step 300

    300

    #D9BC8C

    oklch(80.9% 0.071 80)

  5. Step 400

    400

    #C69844

    oklch(70.7% 0.115 80)

  6. Step 500

    500

    #B27F00

    oklch(63.1% 0.131 80.3)

  7. Step 600

    600

    #966A00

    oklch(55.5% 0.115 79.9)

  8. Step 700

    700

    #7E5900

    oklch(49% 0.101 80.5)

  9. Step 800

    800

    #684900

    oklch(42.8% 0.089 80.7)

  10. Step 900

    900

    #573C00

    oklch(37.7% 0.078 80.1)

  11. Step 950

    950

    #342300

    oklch(27% 0.056 81.4)

Export this scale for Tailwind in the Tailwind colors tool

#FBE4BE with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#EEE3BC0.019
Deuteranopia (no green cones)#F4E9BF0.015
Tritanopia (no blue cones)#FFDDD90.046
Achromatopsia (no color)#E7E7E70.056

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FBE4BE

    #FBE4BE

    oklch(92.8% 0.056 80.3)

  • #DAE8FF

    #DAE8FF

    oklch(92.8% 0.035 260.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FBE4BE

    #FBE4BE

    oklch(92.8% 0.056 80.3)

  • #FFE0CF

    #FFE0CF

    oklch(92.8% 0.041 50.6)

  • #E9EBC1

    #E9EBC1

    oklch(92.8% 0.055 109.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FBE4BE

    #FBE4BE

    oklch(92.8% 0.056 80.3)

  • #CBEDFF

    #CBEDFF

    oklch(92.7% 0.043 230.9)

  • #E6E4FF

    #E6E4FF

    oklch(92.9% 0.036 289.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FBE4BE

    #FBE4BE

    oklch(92.8% 0.056 80.3)

  • #BCF3F6

    #BCF3F6

    oklch(92.8% 0.056 200.4)

  • #F9DCFF

    #F9DCFF

    oklch(92.9% 0.056 320.5)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FBE4BE

    #FBE4BE

    oklch(92.8% 0.056 80.3)

  • #C3F4E2

    #C3F4E2

    oklch(92.8% 0.056 170.7)

  • #DAE8FF

    #DAE8FF

    oklch(92.8% 0.035 260.4)

  • #FFDCEB

    #FFDCEB

    oklch(92.8% 0.043 350.3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FBE4BE, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FBE4BE in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.