#FBE3DB

Closest named color: Apricot (#FFE5D9). oklch(93.3% 0.029 39.3), rgb(251, 227, 219).

Aa

Black text reads best on this color (17.11:1).

About this color

#FBE3DB is a very light close to neutral grey. In OKLCH its lightness is 93%, its chroma 0.029. It has too little chroma to lean warm or cool. The nearest named color is Apricot (#FFE5D9), ΔE 0.009 away. Black text reads best on it, at 17.11:1.

Hue familyNeutrals
Lightnessvery light (93%)
Chromaclose to neutral grey (0.029)
Temperatureneutral
Nearest nameApricot (#FFE5D9)
Black text17.11:1
White text1.22:1

Values

HEX#FBE3DB
RGBrgb(251, 227, 219)
HSLhsl(15, 80%, 92%)
OKLCHoklch(93.3% 0.029 39.3)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FBE3DB 1.22:1 Fails Lc -13.0 Not readable
Black text on #FBE3DB 17.11:1 AAA Lc 92.4 Preferred for body text
#FBE3DB text on white 1.22:1 Fails Lc 11.2 Not readable
#FBE3DB text on black 17.11:1 AAA Lc -92.8 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F9F4F3

    oklch(97.1% 0.006 31.1)

  2. Step 100

    100 (this color)

    #FBE3DB

    oklch(93.3% 0.029 39.3)

  3. Step 200

    200

    #E6D5CF

    oklch(88.5% 0.021 40.5)

  4. Step 300

    300

    #D7B9AF

    oklch(80.9% 0.037 39.3)

  5. Step 400

    400

    #C29585

    oklch(70.8% 0.059 40.5)

  6. Step 500

    500

    #B17A67

    oklch(63.1% 0.075 39.8)

  7. Step 600

    600

    #9C624F

    oklch(55.5% 0.081 38.9)

  8. Step 700

    700

    #86513F

    oklch(49.1% 0.077 39.5)

  9. Step 800

    800

    #6D4335

    oklch(42.8% 0.063 39.2)

  10. Step 900

    900

    #58382E

    oklch(37.6% 0.049 38.1)

  11. Step 950

    950

    #34211B

    oklch(27% 0.032 38.3)

Export this scale for Tailwind in the Tailwind colors tool

#FBE3DB with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E8E5DA0.026
Deuteranopia (no green cones)#EEEADB0.024
Tritanopia (no blue cones)#FFE0E10.014
Achromatopsia (no color)#E8E8E80.029

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FBE3DB

    #FBE3DB

    oklch(93.3% 0.029 39.3)

  • #D5EEF6

    #D5EEF6

    oklch(93.3% 0.028 219)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FBE3DB

    #FBE3DB

    oklch(93.3% 0.029 39.3)

  • #FBE2E5

    #FBE2E5

    oklch(93.4% 0.028 9.4)

  • #F6E6D5

    #F6E6D5

    oklch(93.3% 0.029 69.2)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FBE3DB

    #FBE3DB

    oklch(93.3% 0.029 39.3)

  • #D4EFED

    #D4EFED

    oklch(93.2% 0.028 191.3)

  • #DBEBFC

    #DBEBFC

    oklch(93.3% 0.029 249.8)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FBE3DB

    #FBE3DB

    oklch(93.3% 0.029 39.3)

  • #DAEFE2

    #DAEFE2

    oklch(93.3% 0.028 158.7)

  • #E4E7FC

    #E4E7FC

    oklch(93.2% 0.029 279.4)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FBE3DB

    #FBE3DB

    oklch(93.3% 0.029 39.3)

  • #E3EDD9

    #E3EDD9

    oklch(93.3% 0.029 128.8)

  • #D5EEF6

    #D5EEF6

    oklch(93.3% 0.028 219)

  • #EFE4F8

    #EFE4F8

    oklch(93.3% 0.029 310.1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FBE3DB, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FBE3DB in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.