#FBE2B3

Closest named color: Moccasin (#FFE4B5). oklch(92.2% 0.067 83.1), rgb(251, 226, 179).

Aa

Black text reads best on this color (16.63:1).

About this color

#FBE2B3 is a very light, muted orange. In OKLCH its lightness is 92%, its chroma 0.067 and its hue 83°. Its hue sits on the warm side of the wheel. The nearest named color is Moccasin (#FFE4B5), ΔE 0.008 away. Black text reads best on it, at 16.63:1.

Hue familyOranges
Lightnessvery light (92%)
Chromamuted (0.067)
Temperaturewarm
Nearest nameMoccasin (#FFE4B5)
Black text16.63:1
White text1.26:1

Values

HEX#FBE2B3
RGBrgb(251, 226, 179)
HSLhsl(39, 90%, 84%)
OKLCHoklch(92.2% 0.067 83.1)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FBE2B3 1.26:1 Fails Lc -15.0 Dividers and decoration only
Black text on #FBE2B3 16.63:1 AAA Lc 90.6 Preferred for body text
#FBE2B3 text on white 1.26:1 Fails Lc 13.0 Not readable
#FBE2B3 text on black 16.63:1 AAA Lc -90.9 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F9F5ED

    oklch(97.1% 0.011 84.6)

  2. Step 100

    100 (this color)

    #FBE2B3

    oklch(92.2% 0.067 83.1)

  3. Step 200

    200

    #E9D7B6

    oklch(88.5% 0.048 82.7)

  4. Step 300

    300

    #DCBC80

    oklch(80.9% 0.086 82.6)

  5. Step 400

    400

    #CA9720

    oklch(70.7% 0.137 82.6)

  6. Step 500

    500

    #AF8100

    oklch(63.2% 0.13 83.3)

  7. Step 600

    600

    #936C00

    oklch(55.6% 0.114 83.5)

  8. Step 700

    700

    #7C5A00

    oklch(49% 0.101 82.9)

  9. Step 800

    800

    #664A00

    oklch(42.8% 0.088 83.6)

  10. Step 900

    900

    #553D00

    oklch(37.7% 0.077 83.5)

  11. Step 950

    950

    #332300

    oklch(26.8% 0.055 83)

Export this scale for Tailwind in the Tailwind colors tool

#FBE2B3 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#EEE1B00.019
Deuteranopia (no green cones)#F4E7B40.015
Tritanopia (no blue cones)#FFDAD50.056
Achromatopsia (no color)#E5E5E50.067

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FBE2B3

    #FBE2B3

    oklch(92.2% 0.067 83.1)

  • #D8E6FF

    #D8E6FF

    oklch(92.2% 0.037 262.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FBE2B3

    #FBE2B3

    oklch(92.2% 0.067 83.1)

  • #FFDEC9

    #FFDEC9

    oklch(92.3% 0.046 54.5)

  • #E5EBB8

    #E5EBB8

    oklch(92.3% 0.067 113.2)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FBE2B3

    #FBE2B3

    oklch(92.2% 0.067 83.1)

  • #C8EBFF

    #C8EBFF

    oklch(92.1% 0.046 233)

  • #E6E1FF

    #E6E1FF

    oklch(92.3% 0.041 293.2)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FBE2B3

    #FBE2B3

    oklch(92.2% 0.067 83.1)

  • #B0F3F9

    #B0F3F9

    oklch(92.2% 0.067 203)

  • #FBD7FF

    #FBD7FF

    oklch(92.1% 0.066 322.9)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FBE2B3

    #FBE2B3

    oklch(92.2% 0.067 83.1)

  • #B8F4E1

    #B8F4E1

    oklch(92.1% 0.066 173.3)

  • #D8E6FF

    #D8E6FF

    oklch(92.2% 0.037 262.1)

  • #FFD9E8

    #FFD9E8

    oklch(92.1% 0.046 352.3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FBE2B3, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FBE2B3 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.