#FBE1E2

Closest named color: Misty Rose (#FFE4E1). oklch(93.1% 0.029 15), rgb(251, 225, 226).

Aa

Black text reads best on this color (16.97:1).

About this color

#FBE1E2 is a very light close to neutral grey. In OKLCH its lightness is 93%, its chroma 0.029. It has too little chroma to lean warm or cool. The nearest named color is Misty Rose (#FFE4E1), ΔE 0.010 away. Black text reads best on it, at 16.97:1.

Hue familyNeutrals
Lightnessvery light (93%)
Chromaclose to neutral grey (0.029)
Temperatureneutral
Nearest nameMisty Rose (#FFE4E1)
Black text16.97:1
White text1.23:1

Values

HEX#FBE1E2
RGBrgb(251, 225, 226)
HSLhsl(358, 76%, 93%)
OKLCHoklch(93.1% 0.029 15)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FBE1E2 1.23:1 Fails Lc -13.6 Not readable
Black text on #FBE1E2 16.97:1 AAA Lc 91.8 Preferred for body text
#FBE1E2 text on white 1.23:1 Fails Lc 11.8 Not readable
#FBE1E2 text on black 16.97:1 AAA Lc -92.3 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F9F4F4

    oklch(97.1% 0.005 17.2)

  2. Step 100

    100 (this color)

    #FBE1E2

    oklch(93.1% 0.029 15)

  3. Step 200

    200

    #E6D4D5

    oklch(88.5% 0.02 13.7)

  4. Step 300

    300

    #D7B7B9

    oklch(80.8% 0.037 13.7)

  5. Step 400

    400

    #C39295

    oklch(70.7% 0.059 14.6)

  6. Step 500

    500

    #B2777B

    oklch(63.1% 0.074 14.9)

  7. Step 600

    600

    #9D5F64

    oklch(55.6% 0.081 14.8)

  8. Step 700

    700

    #864E53

    oklch(49% 0.076 14.5)

  9. Step 800

    800

    #6D4044

    oklch(42.6% 0.063 14.3)

  10. Step 900

    900

    #593739

    oklch(37.8% 0.049 15.8)

  11. Step 950

    950

    #342021

    oklch(26.9% 0.031 16.1)

Export this scale for Tailwind in the Tailwind colors tool

#FBE1E2 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E5E4E20.030
Deuteranopia (no green cones)#EBE9E20.028
Tritanopia (no blue cones)#FFDFE10.007
Achromatopsia (no color)#E7E7E70.029

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FBE1E2

    #FBE1E2

    oklch(93.1% 0.029 15)

  • #D3EFEE

    #D3EFEE

    oklch(93.2% 0.029 194)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FBE1E2

    #FBE1E2

    oklch(93.1% 0.029 15)

  • #F7E1ED

    #F7E1ED

    oklch(93.1% 0.029 343.6)

  • #FAE3D9

    #FAE3D9

    oklch(93.2% 0.029 45)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FBE1E2

    #FBE1E2

    oklch(93.1% 0.029 15)

  • #D8EFE3

    #D8EFE3

    oklch(93.2% 0.029 163.2)

  • #D5EDF7

    #D5EDF7

    oklch(93.2% 0.029 224.7)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FBE1E2

    #FBE1E2

    oklch(93.1% 0.029 15)

  • #E0EDDA

    #E0EDDA

    oklch(93.1% 0.029 135.6)

  • #DCEAFC

    #DCEAFC

    oklch(93.2% 0.029 254.7)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FBE1E2

    #FBE1E2

    oklch(93.1% 0.029 15)

  • #EBEAD4

    #EBEAD4

    oklch(93.2% 0.029 104.8)

  • #D3EFEE

    #D3EFEE

    oklch(93.2% 0.029 194)

  • #E6E6FB

    #E6E6FB

    oklch(93.1% 0.028 285.8)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FBE1E2, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FBE1E2 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.