#FBE0C8

Closest named color: Bisque (#FFE4C4). oklch(92.3% 0.044 63.9), rgb(251, 224, 200).

Aa

Black text reads best on this color (16.59:1).

About this color

#FBE0C8 is a very light, muted orange. In OKLCH its lightness is 92%, its chroma 0.044 and its hue 64°. Its hue sits on the warm side of the wheel. The nearest named color is Bisque (#FFE4C4), ΔE 0.014 away. Black text reads best on it, at 16.59:1.

Hue familyOranges
Lightnessvery light (92%)
Chromamuted (0.044)
Temperaturewarm
Nearest nameBisque (#FFE4C4)
Black text16.59:1
White text1.26:1

Values

HEX#FBE0C8
RGBrgb(251, 224, 200)
HSLhsl(28, 86%, 88%)
OKLCHoklch(92.3% 0.044 63.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FBE0C8 1.26:1 Fails Lc -15.2 Dividers and decoration only
Black text on #FBE0C8 16.59:1 AAA Lc 90.4 Preferred for body text
#FBE0C8 text on white 1.26:1 Fails Lc 13.2 Not readable
#FBE0C8 text on black 16.59:1 AAA Lc -90.8 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F9F4F0

    oklch(97% 0.008 61.5)

  2. Step 100

    100 (this color)

    #FBE0C8

    oklch(92.3% 0.044 63.9)

  3. Step 200

    200

    #E8D5C4

    oklch(88.4% 0.031 64.3)

  4. Step 300

    300

    #DBBA9B

    oklch(81% 0.057 65.1)

  5. Step 400

    400

    #C89564

    oklch(70.8% 0.089 64.4)

  6. Step 500

    500

    #B97936

    oklch(63.1% 0.115 64.1)

  7. Step 600

    600

    #A56103

    oklch(55.7% 0.125 64.2)

  8. Step 700

    700

    #8B5000

    oklch(49% 0.111 63.7)

  9. Step 800

    800

    #734101

    oklch(42.7% 0.097 63.2)

  10. Step 900

    900

    #5D380F

    oklch(37.8% 0.075 64)

  11. Step 950

    950

    #36210B

    oklch(26.9% 0.047 64.6)

Export this scale for Tailwind in the Tailwind colors tool

#FBE0C8 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E9E1C70.025
Deuteranopia (no green cones)#EFE7C80.023
Tritanopia (no blue cones)#FFDAD90.032
Achromatopsia (no color)#E5E5E50.044

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FBE0C8

    #FBE0C8

    oklch(92.3% 0.044 63.9)

  • #D0E9FF

    #D0E9FF

    oklch(92.3% 0.04 244.8)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FBE0C8

    #FBE0C8

    oklch(92.3% 0.044 63.9)

  • #FFDDD4

    #FFDDD4

    oklch(92.3% 0.04 35.2)

  • #EFE6C5

    #EFE6C5

    oklch(92.4% 0.044 94.5)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FBE0C8

    #FBE0C8

    oklch(92.3% 0.044 63.9)

  • #C5EEF7

    #C5EEF7

    oklch(92.3% 0.044 212.5)

  • #DDE4FF

    #DDE4FF

    oklch(92.2% 0.038 274.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FBE0C8

    #FBE0C8

    oklch(92.3% 0.044 63.9)

  • #C6F0E9

    #C6F0E9

    oklch(92.4% 0.044 184.1)

  • #EBDFFE

    #EBDFFE

    oklch(92.3% 0.043 303.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FBE0C8

    #FBE0C8

    oklch(92.3% 0.044 63.9)

  • #D0EFD8

    #D0EFD8

    oklch(92.3% 0.045 153.3)

  • #D0E9FF

    #D0E9FF

    oklch(92.3% 0.04 244.8)

  • #F8DBF2

    #F8DBF2

    oklch(92.2% 0.044 333)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FBE0C8, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FBE0C8 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.