#FBDFCE

Closest named color: Apricot (#FFE5D9). oklch(92.2% 0.039 53.3), rgb(251, 223, 206).

Aa

Black text reads best on this color (16.54:1).

About this color

#FBDFCE is a very light, muted orange. In OKLCH its lightness is 92%, its chroma 0.039 and its hue 53°. Its hue sits on the warm side of the wheel. The nearest named color is Apricot (#FFE5D9), ΔE 0.019 away. Black text reads best on it, at 16.54:1.

Hue familyOranges
Lightnessvery light (92%)
Chromamuted (0.039)
Temperaturewarm
Nearest nameApricot (#FFE5D9)
Black text16.54:1
White text1.26:1

Values

HEX#FBDFCE
RGBrgb(251, 223, 206)
HSLhsl(23, 85%, 90%)
OKLCHoklch(92.2% 0.039 53.3)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FBDFCE 1.26:1 Fails Lc -15.4 Dividers and decoration only
Black text on #FBDFCE 16.54:1 AAA Lc 90.3 Preferred for body text
#FBDFCE text on white 1.26:1 Fails Lc 13.3 Not readable
#FBDFCE text on black 16.54:1 AAA Lc -90.5 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F9F4F1

    oklch(97% 0.007 53.4)

  2. Step 100

    100 (this color)

    #FBDFCE

    oklch(92.2% 0.039 53.3)

  3. Step 200

    200

    #E9D5C9

    oklch(88.6% 0.028 53.1)

  4. Step 300

    300

    #DBB9A3

    oklch(81% 0.05 54.8)

  5. Step 400

    400

    #C89372

    oklch(70.6% 0.079 53)

  6. Step 500

    500

    #B9784C

    oklch(63.2% 0.101 54)

  7. Step 600

    600

    #A55F2E

    oklch(55.6% 0.111 53.1)

  8. Step 700

    700

    #8D4E21

    oklch(49.1% 0.103 53)

  9. Step 800

    800

    #72401D

    oklch(42.5% 0.085 53.1)

  10. Step 900

    900

    #5D371E

    oklch(37.7% 0.066 52.7)

  11. Step 950

    950

    #362012

    oklch(26.8% 0.042 52.6)

Export this scale for Tailwind in the Tailwind colors tool

#FBDFCE with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E7E1CD0.028
Deuteranopia (no green cones)#EDE7CE0.027
Tritanopia (no blue cones)#FFDADA0.025
Achromatopsia (no color)#E4E4E40.039

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FBDFCE

    #FBDFCE

    oklch(92.2% 0.039 53.3)

  • #CDEAFB

    #CDEAFB

    oklch(92.1% 0.038 233.6)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FBDFCE

    #FBDFCE

    oklch(92.2% 0.039 53.3)

  • #FEDCD9

    #FEDCD9

    oklch(92.2% 0.038 23.9)

  • #F2E4C9

    #F2E4C9

    oklch(92.3% 0.039 83.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FBDFCE

    #FBDFCE

    oklch(92.2% 0.039 53.3)

  • #C9EDF1

    #C9EDF1

    oklch(92.2% 0.038 204.7)

  • #D9E6FF

    #D9E6FF

    oklch(92.3% 0.037 263.6)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FBDFCE

    #FBDFCE

    oklch(92.2% 0.039 53.3)

  • #CCEEE3

    #CCEEE3

    oklch(92.2% 0.038 173.9)

  • #E6E1FD

    #E6E1FD

    oklch(92.2% 0.038 293.8)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FBDFCE

    #FBDFCE

    oklch(92.2% 0.039 53.3)

  • #D7ECD5

    #D7ECD5

    oklch(92.1% 0.038 142.8)

  • #CDEAFB

    #CDEAFB

    oklch(92.1% 0.038 233.6)

  • #F2DDF4

    #F2DDF4

    oklch(92.1% 0.038 323.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FBDFCE, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FBDFCE in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.