#FBDFC7

Closest named color: Bisque (#FFE4C4). oklch(92% 0.045 62.8), rgb(251, 223, 199).

Aa

Black text reads best on this color (16.48:1).

About this color

#FBDFC7 is a very light, muted orange. In OKLCH its lightness is 92%, its chroma 0.045 and its hue 63°. Its hue sits on the warm side of the wheel. The nearest named color is Bisque (#FFE4C4), ΔE 0.016 away. Black text reads best on it, at 16.48:1.

Hue familyOranges
Lightnessvery light (92%)
Chromamuted (0.045)
Temperaturewarm
Nearest nameBisque (#FFE4C4)
Black text16.48:1
White text1.27:1

Values

HEX#FBDFC7
RGBrgb(251, 223, 199)
HSLhsl(28, 87%, 88%)
OKLCHoklch(92% 0.045 62.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FBDFC7 1.27:1 Fails Lc -15.7 Dividers and decoration only
Black text on #FBDFC7 16.48:1 AAA Lc 90.0 Preferred for body text
#FBDFC7 text on white 1.27:1 Fails Lc 13.6 Not readable
#FBDFC7 text on black 16.48:1 AAA Lc -90.3 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F9F4F0

    oklch(97% 0.008 61.5)

  2. Step 100

    100 (this color)

    #FBDFC7

    oklch(92% 0.045 62.8)

  3. Step 200

    200

    #E9D5C4

    oklch(88.5% 0.032 62.8)

  4. Step 300

    300

    #DCB99B

    oklch(80.9% 0.057 62.5)

  5. Step 400

    400

    #C99463

    oklch(70.7% 0.091 63.2)

  6. Step 500

    500

    #BB7835

    oklch(63.1% 0.117 62.6)

  7. Step 600

    600

    #A66000

    oklch(55.7% 0.127 63.3)

  8. Step 700

    700

    #8C5000

    oklch(49.1% 0.112 63.2)

  9. Step 800

    800

    #744100

    oklch(42.8% 0.098 62.8)

  10. Step 900

    900

    #5E370E

    oklch(37.7% 0.077 62.2)

  11. Step 950

    950

    #37210B

    oklch(27.1% 0.048 63.2)

Export this scale for Tailwind in the Tailwind colors tool

#FBDFC7 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E8E0C60.027
Deuteranopia (no green cones)#EFE6C70.023
Tritanopia (no blue cones)#FFD9D80.032
Achromatopsia (no color)#E4E4E40.045

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FBDFC7

    #FBDFC7

    oklch(92% 0.045 62.8)

  • #CEE9FF

    #CEE9FF

    oklch(92.1% 0.041 242.7)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FBDFC7

    #FBDFC7

    oklch(92% 0.045 62.8)

  • #FFDCD4

    #FFDCD4

    oklch(92.1% 0.041 33)

  • #EFE5C4

    #EFE5C4

    oklch(92.1% 0.045 93.1)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FBDFC7

    #FBDFC7

    oklch(92% 0.045 62.8)

  • #C4EDF6

    #C4EDF6

    oklch(92% 0.044 212.5)

  • #DCE4FF

    #DCE4FF

    oklch(92.1% 0.038 272.5)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FBDFC7

    #FBDFC7

    oklch(92% 0.045 62.8)

  • #C5EFE7

    #C5EFE7

    oklch(92% 0.045 182.5)

  • #EADEFE

    #EADEFE

    oklch(92% 0.045 302.6)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FBDFC7

    #FBDFC7

    oklch(92% 0.045 62.8)

  • #CFEED7

    #CFEED7

    oklch(92% 0.045 153.3)

  • #CEE9FF

    #CEE9FF

    oklch(92.1% 0.041 242.7)

  • #F8DAF2

    #F8DAF2

    oklch(92% 0.046 332.7)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FBDFC7, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FBDFC7 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.