#FBDFC2

Closest named color: Peach Puff (#FFDAB9). oklch(91.9% 0.049 68.1), rgb(251, 223, 194).

Aa

Black text reads best on this color (16.43:1).

About this color

#FBDFC2 is a very light, muted orange. In OKLCH its lightness is 92%, its chroma 0.049 and its hue 68°. Its hue sits on the warm side of the wheel. The nearest named color is Peach Puff (#FFDAB9), ΔE 0.014 away. Black text reads best on it, at 16.43:1.

Hue familyOranges
Lightnessvery light (92%)
Chromamuted (0.049)
Temperaturewarm
Nearest namePeach Puff (#FFDAB9)
Black text16.43:1
White text1.27:1

Values

HEX#FBDFC2
RGBrgb(251, 223, 194)
HSLhsl(31, 88%, 87%)
OKLCHoklch(91.9% 0.049 68.1)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FBDFC2 1.27:1 Fails Lc -15.9 Dividers and decoration only
Black text on #FBDFC2 16.43:1 AAA Lc 89.8 Fine for body text
#FBDFC2 text on white 1.27:1 Fails Lc 13.8 Not readable
#FBDFC2 text on black 16.43:1 AAA Lc -90.1 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F9F4F0

    oklch(97% 0.008 61.5)

  2. Step 100

    100 (this color)

    #FBDFC2

    oklch(91.9% 0.049 68.1)

  3. Step 200

    200

    #E9D5C1

    oklch(88.4% 0.035 67.4)

  4. Step 300

    300

    #DCBA95

    oklch(80.9% 0.063 69.1)

  5. Step 400

    400

    #CA9458

    oklch(70.6% 0.101 67.9)

  6. Step 500

    500

    #BC781C

    oklch(63.1% 0.13 67.8)

  7. Step 600

    600

    #A16300

    oklch(55.5% 0.122 67.9)

  8. Step 700

    700

    #885300

    oklch(49.1% 0.108 68.1)

  9. Step 800

    800

    #704300

    oklch(42.6% 0.094 67.6)

  10. Step 900

    900

    #5E3800

    oklch(37.8% 0.083 68.3)

  11. Step 950

    950

    #372104

    oklch(27% 0.054 69.5)

Export this scale for Tailwind in the Tailwind colors tool

#FBDFC2 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E9E0C00.026
Deuteranopia (no green cones)#EFE6C30.023
Tritanopia (no blue cones)#FFD9D70.037
Achromatopsia (no color)#E3E3E30.049

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FBDFC2

    #FBDFC2

    oklch(91.9% 0.049 68.1)

  • #D0E7FF

    #D0E7FF

    oklch(91.9% 0.041 249.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FBDFC2

    #FBDFC2

    oklch(91.9% 0.049 68.1)

  • #FFDBD0

    #FFDBD0

    oklch(91.9% 0.043 37.7)

  • #EDE5C0

    #EDE5C0

    oklch(91.9% 0.049 97.1)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FBDFC2

    #FBDFC2

    oklch(91.9% 0.049 68.1)

  • #C1EDFA

    #C1EDFA

    oklch(91.9% 0.049 217.7)

  • #DEE2FF

    #DEE2FF

    oklch(91.9% 0.04 279.4)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FBDFC2

    #FBDFC2

    oklch(91.9% 0.049 68.1)

  • #C0F0EA

    #C0F0EA

    oklch(92% 0.05 187)

  • #EDDCFE

    #EDDCFE

    oklch(91.8% 0.049 307.9)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FBDFC2

    #FBDFC2

    oklch(91.9% 0.049 68.1)

  • #CAEFD8

    #CAEFD8

    oklch(91.9% 0.049 158)

  • #D0E7FF

    #D0E7FF

    oklch(91.9% 0.041 249.4)

  • #FBD8F0

    #FBD8F0

    oklch(91.8% 0.05 337.5)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FBDFC2, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FBDFC2 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.