#FBDED2

Closest named color: Apricot (#FFE5D9). oklch(92.1% 0.036 43.8), rgb(251, 222, 210).

Aa

Black text reads best on this color (16.48:1).

About this color

#FBDED2 is a very light, muted orange. In OKLCH its lightness is 92%, its chroma 0.036 and its hue 44°. Its hue sits on the warm side of the wheel. The nearest named color is Apricot (#FFE5D9), ΔE 0.019 away. Black text reads best on it, at 16.48:1.

Hue familyOranges
Lightnessvery light (92%)
Chromamuted (0.036)
Temperaturewarm
Nearest nameApricot (#FFE5D9)
Black text16.48:1
White text1.27:1

Values

HEX#FBDED2
RGBrgb(251, 222, 210)
HSLhsl(18, 84%, 90%)
OKLCHoklch(92.1% 0.036 43.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FBDED2 1.27:1 Fails Lc -15.7 Dividers and decoration only
Black text on #FBDED2 16.48:1 AAA Lc 90.0 Preferred for body text
#FBDED2 text on white 1.27:1 Fails Lc 13.6 Not readable
#FBDED2 text on black 16.48:1 AAA Lc -90.3 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F9F4F2

    oklch(97% 0.006 43.3)

  2. Step 100

    100 (this color)

    #FBDED2

    oklch(92.1% 0.036 43.8)

  3. Step 200

    200

    #E9D4CC

    oklch(88.5% 0.026 42.1)

  4. Step 300

    300

    #DCB8A9

    oklch(81% 0.047 43.9)

  5. Step 400

    400

    #C9927B

    oklch(70.7% 0.075 43.7)

  6. Step 500

    500

    #BA7659

    oklch(63.1% 0.096 43.7)

  7. Step 600

    600

    #A55E3F

    oklch(55.7% 0.103 43.8)

  8. Step 700

    700

    #8D4D31

    oklch(49.1% 0.096 43.7)

  9. Step 800

    800

    #733F29

    oklch(42.7% 0.08 43.2)

  10. Step 900

    900

    #5D3626

    oklch(37.7% 0.062 42.8)

  11. Step 950

    950

    #372016

    oklch(27.1% 0.04 44.1)

Export this scale for Tailwind in the Tailwind colors tool

#FBDED2 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E5E0D10.031
Deuteranopia (no green cones)#ECE6D20.028
Tritanopia (no blue cones)#FFDADB0.019
Achromatopsia (no color)#E4E4E40.036

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FBDED2

    #FBDED2

    oklch(92.1% 0.036 43.8)

  • #CCEBF7

    #CCEBF7

    oklch(92.1% 0.036 223.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FBDED2

    #FBDED2

    oklch(92.1% 0.036 43.8)

  • #FCDCDE

    #FCDCDE

    oklch(92.2% 0.036 13.5)

  • #F4E2CB

    #F4E2CB

    oklch(92.1% 0.036 74)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FBDED2

    #FBDED2

    oklch(92.1% 0.036 43.8)

  • #CAEDEC

    #CAEDEC

    oklch(92.1% 0.036 194.4)

  • #D5E7FD

    #D5E7FD

    oklch(92.1% 0.036 253.5)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FBDED2

    #FBDED2

    oklch(92.1% 0.036 43.8)

  • #D0EDDE

    #D0EDDE

    oklch(92.1% 0.037 163.2)

  • #E1E2FD

    #E1E2FD

    oklch(92% 0.037 284)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FBDED2

    #FBDED2

    oklch(92.1% 0.036 43.8)

  • #DBEBD3

    #DBEBD3

    oklch(92.2% 0.036 135)

  • #CCEBF7

    #CCEBF7

    oklch(92.1% 0.036 223.1)

  • #EEDEF6

    #EEDEF6

    oklch(92.1% 0.036 314.6)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FBDED2, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FBDED2 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.