#FBDDFA

Closest named color: Pale Mauve (#FED0FC). oklch(93.1% 0.05 327), rgb(251, 221, 250).

Aa

Black text reads best on this color (16.82:1).

About this color

#FBDDFA is a very light, muted purple. In OKLCH its lightness is 93%, its chroma 0.050 and its hue 327°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Pale Mauve (#FED0FC), ΔE 0.034 away. Black text reads best on it, at 16.82:1.

Hue familyPurples
Lightnessvery light (93%)
Chromamuted (0.050)
Temperaturein between
Nearest namePale Mauve (#FED0FC)
Black text16.82:1
White text1.24:1

Values

HEX#FBDDFA
RGBrgb(251, 221, 250)
HSLhsl(302, 79%, 93%)
OKLCHoklch(93.1% 0.05 327)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FBDDFA 1.24:1 Fails Lc -14.2 Not readable
Black text on #FBDDFA 16.82:1 AAA Lc 91.3 Preferred for body text
#FBDDFA text on white 1.24:1 Fails Lc 12.3 Not readable
#FBDDFA text on black 16.82:1 AAA Lc -91.7 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F9F3F8

    oklch(97% 0.009 330.9)

  2. Step 100

    100 (this color)

    #FBDDFA

    oklch(93.1% 0.05 327)

  3. Step 200

    200

    #E6D1E6

    oklch(88.4% 0.036 325.9)

  4. Step 300

    300

    #D8B3D7

    oklch(81% 0.064 327)

  5. Step 400

    400

    #C389C2

    oklch(70.6% 0.104 327.2)

  6. Step 500

    500

    #B36BB3

    oklch(63.2% 0.132 327)

  7. Step 600

    600

    #9E519E

    oklch(55.6% 0.143 327.3)

  8. Step 700

    700

    #874187

    oklch(49.1% 0.133 327.4)

  9. Step 800

    800

    #6E366E

    oklch(42.8% 0.111 327.3)

  10. Step 900

    900

    #592F59

    oklch(37.6% 0.087 327.1)

  11. Step 950

    950

    #341C34

    oklch(26.9% 0.054 327)

Export this scale for Tailwind in the Tailwind colors tool

#FBDDFA with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DCE4FB0.044
Deuteranopia (no green cones)#E2E7F90.041
Tritanopia (no blue cones)#FDDFE60.030
Achromatopsia (no color)#E6E6E60.051

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FBDDFA

    #FBDDFA

    oklch(93.1% 0.05 327)

  • #D3F2D5

    #D3F2D5

    oklch(93.1% 0.051 146.9)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FBDDFA

    #FBDDFA

    oklch(93.1% 0.05 327)

  • #EAE3FF

    #EAE3FF

    oklch(93% 0.038 297.1)

  • #FFDEE8

    #FFDEE8

    oklch(93.1% 0.039 357.6)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FBDDFA

    #FBDDFA

    oklch(93.1% 0.05 327)

  • #E5EDC7

    #E5EDC7

    oklch(93% 0.051 117.1)

  • #C6F4E7

    #C6F4E7

    oklch(93.1% 0.05 176.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FBDDFA

    #FBDDFA

    oklch(93.1% 0.05 327)

  • #F7E7C3

    #F7E7C3

    oklch(93.2% 0.05 86.9)

  • #C2F2F9

    #C2F2F9

    oklch(93% 0.05 207.3)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FBDDFA

    #FBDDFA

    oklch(93.1% 0.05 327)

  • #FFE2CD

    #FFE2CD

    oklch(93.1% 0.043 58.1)

  • #D3F2D5

    #D3F2D5

    oklch(93.1% 0.051 146.9)

  • #D1EDFF

    #D1EDFF

    oklch(93.1% 0.038 236.1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FBDDFA, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FBDDFA in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.