#FBDDF2

Closest named color: Lavender (#E6E6FA). oklch(92.8% 0.043 336.7), rgb(251, 221, 242).

Aa

Black text reads best on this color (16.72:1).

About this color

#FBDDF2 is a very light, muted pink. In OKLCH its lightness is 93%, its chroma 0.043 and its hue 337°. Its hue sits on the warm side of the wheel. The nearest named color is Lavender (#E6E6FA), ΔE 0.033 away. Black text reads best on it, at 16.72:1.

Hue familyPinks
Lightnessvery light (93%)
Chromamuted (0.043)
Temperaturewarm
Nearest nameLavender (#E6E6FA)
Black text16.72:1
White text1.25:1

Values

HEX#FBDDF2
RGBrgb(251, 221, 242)
HSLhsl(318, 79%, 93%)
OKLCHoklch(92.8% 0.043 336.7)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FBDDF2 1.25:1 Fails Lc -14.7 Not readable
Black text on #FBDDF2 16.72:1 AAA Lc 90.9 Preferred for body text
#FBDDF2 text on white 1.25:1 Fails Lc 12.7 Not readable
#FBDDF2 text on black 16.72:1 AAA Lc -91.3 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F9F4F7

    oklch(97.2% 0.007 340.4)

  2. Step 100

    100 (this color)

    #FBDDF2

    oklch(92.8% 0.043 336.7)

  3. Step 200

    200

    #E7D2E1

    oklch(88.5% 0.031 335.9)

  4. Step 300

    300

    #D9B4CE

    oklch(81% 0.055 337)

  5. Step 400

    400

    #C48BB5

    oklch(70.6% 0.089 336.4)

  6. Step 500

    500

    #B46EA3

    oklch(63.1% 0.112 336.3)

  7. Step 600

    600

    #9F558E

    oklch(55.6% 0.122 336.3)

  8. Step 700

    700

    #884578

    oklch(49.1% 0.113 336.9)

  9. Step 800

    800

    #6F3962

    oklch(42.8% 0.094 336.9)

  10. Step 900

    900

    #5A3150

    oklch(37.7% 0.074 336.7)

  11. Step 950

    950

    #351D2F

    oklch(27% 0.047 336.6)

Export this scale for Tailwind in the Tailwind colors tool

#FBDDF2 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DDE3F30.042
Deuteranopia (no green cones)#E4E7F10.039
Tritanopia (no blue cones)#FFDEE40.021
Achromatopsia (no color)#E5E5E50.043

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FBDDF2

    #FBDDF2

    oklch(92.8% 0.043 336.7)

  • #D1F0DC

    #D1F0DC

    oklch(92.7% 0.042 157.2)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FBDDF2

    #FBDDF2

    oklch(92.8% 0.043 336.7)

  • #EFE0FE

    #EFE0FE

    oklch(92.8% 0.043 307.9)

  • #FFDDE3

    #FFDDE3

    oklch(92.7% 0.038 5.9)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FBDDF2

    #FBDDF2

    oklch(92.8% 0.043 336.7)

  • #E0EDCF

    #E0EDCF

    oklch(92.8% 0.042 126.4)

  • #C8F1EC

    #C8F1EC

    oklch(92.8% 0.043 187.4)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FBDDF2

    #FBDDF2

    oklch(92.8% 0.043 336.7)

  • #EFE8C8

    #EFE8C8

    oklch(92.8% 0.043 96.9)

  • #C8EFFA

    #C8EFFA

    oklch(92.8% 0.043 216.7)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FBDDF2

    #FBDDF2

    oklch(92.8% 0.043 336.7)

  • #FCE2CA

    #FCE2CA

    oklch(92.8% 0.043 65)

  • #D1F0DC

    #D1F0DC

    oklch(92.7% 0.042 157.2)

  • #D4EAFF

    #D4EAFF

    oklch(92.7% 0.037 247)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FBDDF2, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FBDDF2 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.