#FBDDF1

Closest named color: Misty Rose (#FFE4E1). oklch(92.8% 0.042 338.2), rgb(251, 221, 241).

Aa

Black text reads best on this color (16.71:1).

About this color

#FBDDF1 is a very light, muted pink. In OKLCH its lightness is 93%, its chroma 0.042 and its hue 338°. Its hue sits on the warm side of the wheel. The nearest named color is Misty Rose (#FFE4E1), ΔE 0.033 away. Black text reads best on it, at 16.71:1.

Hue familyPinks
Lightnessvery light (93%)
Chromamuted (0.042)
Temperaturewarm
Nearest nameMisty Rose (#FFE4E1)
Black text16.71:1
White text1.25:1

Values

HEX#FBDDF1
RGBrgb(251, 221, 241)
HSLhsl(320, 79%, 93%)
OKLCHoklch(92.8% 0.042 338.2)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FBDDF1 1.25:1 Fails Lc -14.7 Not readable
Black text on #FBDDF1 16.71:1 AAA Lc 90.9 Preferred for body text
#FBDDF1 text on white 1.25:1 Fails Lc 12.7 Not readable
#FBDDF1 text on black 16.71:1 AAA Lc -91.2 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F9F4F7

    oklch(97.2% 0.007 340.4)

  2. Step 100

    100 (this color)

    #FBDDF1

    oklch(92.8% 0.042 338.2)

  3. Step 200

    200

    #E7D2E0

    oklch(88.5% 0.03 337.9)

  4. Step 300

    300

    #D9B4CD

    oklch(81% 0.054 338.1)

  5. Step 400

    400

    #C48CB3

    oklch(70.7% 0.085 338.2)

  6. Step 500

    500

    #B46EA0

    oklch(63% 0.11 338.2)

  7. Step 600

    600

    #9F558B

    oklch(55.5% 0.12 338.2)

  8. Step 700

    700

    #884576

    oklch(49.1% 0.111 338.3)

  9. Step 800

    800

    #6F3960

    oklch(42.7% 0.093 338.6)

  10. Step 900

    900

    #5A324F

    oklch(37.8% 0.072 338)

  11. Step 950

    950

    #351D2E

    oklch(27% 0.046 338.5)

Export this scale for Tailwind in the Tailwind colors tool

#FBDDF1 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DEE3F20.041
Deuteranopia (no green cones)#E4E7F00.039
Tritanopia (no blue cones)#FFDEE30.021
Achromatopsia (no color)#E5E5E50.042

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FBDDF1

    #FBDDF1

    oklch(92.8% 0.042 338.2)

  • #D1F0DD

    #D1F0DD

    oklch(92.8% 0.041 158.6)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FBDDF1

    #FBDDF1

    oklch(92.8% 0.042 338.2)

  • #EFE0FD

    #EFE0FD

    oklch(92.7% 0.042 308.7)

  • #FFDDE2

    #FFDDE2

    oklch(92.7% 0.038 7.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FBDDF1

    #FBDDF1

    oklch(92.8% 0.042 338.2)

  • #DFEDD0

    #DFEDD0

    oklch(92.8% 0.041 128.3)

  • #C9F1EC

    #C9F1EC

    oklch(92.8% 0.042 187.2)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FBDDF1

    #FBDDF1

    oklch(92.8% 0.042 338.2)

  • #EEE8C9

    #EEE8C9

    oklch(92.8% 0.041 98.1)

  • #C9EFFA

    #C9EFFA

    oklch(92.9% 0.042 217.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FBDDF1

    #FBDDF1

    oklch(92.8% 0.042 338.2)

  • #FBE3CA

    #FBE3CA

    oklch(92.9% 0.042 68.4)

  • #D1F0DD

    #D1F0DD

    oklch(92.8% 0.041 158.6)

  • #D5EAFF

    #D5EAFF

    oklch(92.8% 0.036 248.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FBDDF1, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FBDDF1 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.