#FBDDBF

Closest named color: Peach Puff (#FFDAB9). oklch(91.5% 0.052 67.1), rgb(251, 221, 191).

Aa

Black text reads best on this color (16.19:1).

About this color

#FBDDBF is a very light, muted orange. In OKLCH its lightness is 91%, its chroma 0.052 and its hue 67°. Its hue sits on the warm side of the wheel. The nearest named color is Peach Puff (#FFDAB9), ΔE 0.010 away. Black text reads best on it, at 16.19:1.

Hue familyOranges
Lightnessvery light (91%)
Chromamuted (0.052)
Temperaturewarm
Nearest namePeach Puff (#FFDAB9)
Black text16.19:1
White text1.29:1

Values

HEX#FBDDBF
RGBrgb(251, 221, 191)
HSLhsl(30, 88%, 87%)
OKLCHoklch(91.5% 0.052 67.1)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FBDDBF 1.29:1 Fails Lc -16.9 Dividers and decoration only
Black text on #FBDDBF 16.19:1 AAA Lc 88.9 Fine for body text
#FBDDBF text on white 1.29:1 Fails Lc 14.7 Not readable
#FBDDBF text on black 16.19:1 AAA Lc -89.1 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #FAF4EF

    oklch(97% 0.009 62.6)

  2. Step 100

    100 (this color)

    #FBDDBF

    oklch(91.5% 0.052 67.1)

  3. Step 200

    200

    #EAD5C0

    oklch(88.5% 0.037 67.3)

  4. Step 300

    300

    #DEB993

    oklch(80.9% 0.066 67.4)

  5. Step 400

    400

    #CD9354

    oklch(70.7% 0.106 66.9)

  6. Step 500

    500

    #BF770D

    oklch(63.2% 0.136 67.5)

  7. Step 600

    600

    #A26300

    oklch(55.7% 0.123 67.4)

  8. Step 700

    700

    #895200

    oklch(49.1% 0.109 66.6)

  9. Step 800

    800

    #714300

    oklch(42.8% 0.095 66.9)

  10. Step 900

    900

    #5E3700

    oklch(37.6% 0.083 67)

  11. Step 950

    950

    #382003

    oklch(26.9% 0.056 66.9)

Export this scale for Tailwind in the Tailwind colors tool

#FBDDBF with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E7DEBD0.028
Deuteranopia (no green cones)#EEE5C00.026
Tritanopia (no blue cones)#FFD6D50.040
Achromatopsia (no color)#E2E2E20.052

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FBDDBF

    #FBDDBF

    oklch(91.5% 0.052 67.1)

  • #CDE6FF

    #CDE6FF

    oklch(91.4% 0.043 248.3)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FBDDBF

    #FBDDBF

    oklch(91.5% 0.052 67.1)

  • #FFD9CE

    #FFD9CE

    oklch(91.4% 0.045 36.7)

  • #ECE4BD

    #ECE4BD

    oklch(91.5% 0.052 97.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FBDDBF

    #FBDDBF

    oklch(91.5% 0.052 67.1)

  • #BDECFA

    #BDECFA

    oklch(91.5% 0.052 217.9)

  • #DBE1FF

    #DBE1FF

    oklch(91.4% 0.041 276.6)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FBDDBF

    #FBDDBF

    oklch(91.5% 0.052 67.1)

  • #BDEFE9

    #BDEFE9

    oklch(91.6% 0.052 187.3)

  • #ECDAFE

    #ECDAFE

    oklch(91.4% 0.052 307.8)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FBDDBF

    #FBDDBF

    oklch(91.5% 0.052 67.1)

  • #C8EED5

    #C8EED5

    oklch(91.5% 0.052 156.4)

  • #CDE6FF

    #CDE6FF

    oklch(91.4% 0.043 248.3)

  • #FBD6F0

    #FBD6F0

    oklch(91.5% 0.053 336.8)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FBDDBF, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FBDDBF in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.