#FBDDB8

Closest named color: Peach Puff (#FFDAB9). oklch(91.3% 0.059 72.8), rgb(251, 221, 184).

Aa

Black text reads best on this color (16.13:1).

About this color

#FBDDB8 is a very light, muted orange. In OKLCH its lightness is 91%, its chroma 0.059 and its hue 73°. Its hue sits on the warm side of the wheel. The nearest named color is Peach Puff (#FFDAB9), ΔE 0.010 away. Black text reads best on it, at 16.13:1.

Hue familyOranges
Lightnessvery light (91%)
Chromamuted (0.059)
Temperaturewarm
Nearest namePeach Puff (#FFDAB9)
Black text16.13:1
White text1.30:1

Values

HEX#FBDDB8
RGBrgb(251, 221, 184)
HSLhsl(33, 89%, 85%)
OKLCHoklch(91.3% 0.059 72.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FBDDB8 1.30:1 Fails Lc -17.2 Dividers and decoration only
Black text on #FBDDB8 16.13:1 AAA Lc 88.7 Fine for body text
#FBDDB8 text on white 1.30:1 Fails Lc 14.9 Not readable
#FBDDB8 text on black 16.13:1 AAA Lc -88.9 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #FAF5EE

    oklch(97.2% 0.011 76.6)

  2. Step 100

    100 (this color)

    #FBDDB8

    oklch(91.3% 0.059 72.8)

  3. Step 200

    200

    #EBD5BB

    oklch(88.4% 0.042 71.9)

  4. Step 300

    300

    #DFB98A

    oklch(80.8% 0.076 72.3)

  5. Step 400

    400

    #CE9441

    oklch(70.8% 0.121 73.2)

  6. Step 500

    500

    #BA7A00

    oklch(63.1% 0.135 72.7)

  7. Step 600

    600

    #9D6600

    oklch(55.6% 0.119 72.5)

  8. Step 700

    700

    #845500

    oklch(49% 0.105 72.4)

  9. Step 800

    800

    #6D4600

    oklch(42.8% 0.091 73.1)

  10. Step 900

    900

    #5B3900

    oklch(37.6% 0.08 72.2)

  11. Step 950

    950

    #372100

    oklch(27% 0.057 72.9)

Export this scale for Tailwind in the Tailwind colors tool

#FBDDB8 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E8DDB60.027
Deuteranopia (no green cones)#F0E4B90.022
Tritanopia (no blue cones)#FFD5D30.048
Achromatopsia (no color)#E2E2E20.059

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FBDDB8

    #FBDDB8

    oklch(91.3% 0.059 72.8)

  • #CFE5FF

    #CFE5FF

    oklch(91.4% 0.043 252.6)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FBDDB8

    #FBDDB8

    oklch(91.3% 0.059 72.8)

  • #FFD9CA

    #FFD9CA

    oklch(91.3% 0.047 42.7)

  • #E9E5B8

    #E9E5B8

    oklch(91.4% 0.059 103.3)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FBDDB8

    #FBDDB8

    oklch(91.3% 0.059 72.8)

  • #B8ECFF

    #B8ECFF

    oklch(91.3% 0.059 222.3)

  • #DEDFFF

    #DEDFFF

    oklch(91.3% 0.043 284.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FBDDB8

    #FBDDB8

    oklch(91.3% 0.059 72.8)

  • #B5EFED

    #B5EFED

    oklch(91.2% 0.059 193.5)

  • #F0D8FF

    #F0D8FF

    oklch(91.4% 0.058 312.5)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FBDDB8

    #FBDDB8

    oklch(91.3% 0.059 72.8)

  • #C0EFD7

    #C0EFD7

    oklch(91.3% 0.058 162.8)

  • #CFE5FF

    #CFE5FF

    oklch(91.4% 0.043 252.6)

  • #FFD4ED

    #FFD4ED

    oklch(91.4% 0.058 342.5)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FBDDB8, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FBDDB8 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.