#FBDDB2

Closest named color: Wheat (#F5DEB3). oklch(91.2% 0.065 76.7), rgb(251, 221, 178).

Aa

Black text reads best on this color (16.08:1).

About this color

#FBDDB2 is a very light, muted orange. In OKLCH its lightness is 91%, its chroma 0.065 and its hue 77°. Its hue sits on the warm side of the wheel. The nearest named color is Wheat (#F5DEB3), ΔE 0.008 away. Black text reads best on it, at 16.08:1.

Hue familyOranges
Lightnessvery light (91%)
Chromamuted (0.065)
Temperaturewarm
Nearest nameWheat (#F5DEB3)
Black text16.08:1
White text1.30:1

Values

HEX#FBDDB2
RGBrgb(251, 221, 178)
HSLhsl(35, 90%, 84%)
OKLCHoklch(91.2% 0.065 76.7)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FBDDB2 1.30:1 Fails Lc -17.4 Dividers and decoration only
Black text on #FBDDB2 16.08:1 AAA Lc 88.5 Fine for body text
#FBDDB2 text on white 1.30:1 Fails Lc 15.1 Dividers and decoration only
#FBDDB2 text on black 16.08:1 AAA Lc -88.7 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #FAF5ED

    oklch(97.2% 0.012 79.8)

  2. Step 100

    100 (this color)

    #FBDDB2

    oklch(91.2% 0.065 76.7)

  3. Step 200

    200

    #EBD6B8

    oklch(88.6% 0.046 76.8)

  4. Step 300

    300

    #E0BA83

    oklch(81% 0.084 76.3)

  5. Step 400

    400

    #CF942C

    oklch(70.7% 0.134 76.7)

  6. Step 500

    500

    #B67D00

    oklch(63.2% 0.132 76.8)

  7. Step 600

    600

    #996800

    oklch(55.5% 0.116 76.4)

  8. Step 700

    700

    #815700

    oklch(49% 0.103 76.4)

  9. Step 800

    800

    #6A4700

    oklch(42.6% 0.089 76.7)

  10. Step 900

    900

    #593B00

    oklch(37.8% 0.079 76.7)

  11. Step 950

    950

    #362200

    oklch(27% 0.057 76.3)

Export this scale for Tailwind in the Tailwind colors tool

#FBDDB2 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E9DDAF0.026
Deuteranopia (no green cones)#F0E4B30.022
Tritanopia (no blue cones)#FFD5D10.052
Achromatopsia (no color)#E1E1E10.065

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FBDDB2

    #FBDDB2

    oklch(91.2% 0.065 76.7)

  • #D0E4FF

    #D0E4FF

    oklch(91.2% 0.043 255.9)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FBDDB2

    #FBDDB2

    oklch(91.2% 0.065 76.7)

  • #FFD9C7

    #FFD9C7

    oklch(91.3% 0.049 46.8)

  • #E7E6B4

    #E7E6B4

    oklch(91.3% 0.065 106.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FBDDB2

    #FBDDB2

    oklch(91.2% 0.065 76.7)

  • #BCEAFF

    #BCEAFF

    oklch(91.2% 0.055 227.4)

  • #DFDEFF

    #DFDEFF

    oklch(91.2% 0.045 286.9)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FBDDB2

    #FBDDB2

    oklch(91.2% 0.065 76.7)

  • #AFF0F0

    #AFF0F0

    oklch(91.2% 0.065 196.1)

  • #F3D5FF

    #F3D5FF

    oklch(91.1% 0.065 316.3)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FBDDB2

    #FBDDB2

    oklch(91.2% 0.065 76.7)

  • #B9F0D9

    #B9F0D9

    oklch(91.1% 0.064 167.4)

  • #D0E4FF

    #D0E4FF

    oklch(91.2% 0.043 255.9)

  • #FFD4E9

    #FFD4E9

    oklch(91.2% 0.055 347.3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FBDDB2, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FBDDB2 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.