#FBDCDF

Closest named color: Misty Rose (#FFE4E1). oklch(92.1% 0.035 11.2), rgb(251, 220, 223).

Aa

Black text reads best on this color (16.40:1).

About this color

#FBDCDF is a very light, muted pink. In OKLCH its lightness is 92%, its chroma 0.035 and its hue 11°. Its hue sits on the warm side of the wheel. The nearest named color is Misty Rose (#FFE4E1), ΔE 0.021 away. Black text reads best on it, at 16.40:1.

Hue familyPinks
Lightnessvery light (92%)
Chromamuted (0.035)
Temperaturewarm
Nearest nameMisty Rose (#FFE4E1)
Black text16.40:1
White text1.28:1

Values

HEX#FBDCDF
RGBrgb(251, 220, 223)
HSLhsl(354, 79%, 92%)
OKLCHoklch(92.1% 0.035 11.2)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FBDCDF 1.28:1 Fails Lc -16.0 Dividers and decoration only
Black text on #FBDCDF 16.40:1 AAA Lc 89.7 Fine for body text
#FBDCDF text on white 1.28:1 Fails Lc 13.9 Not readable
#FBDCDF text on black 16.40:1 AAA Lc -90.0 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F9F4F4

    oklch(97.1% 0.005 17.2)

  2. Step 100

    100 (this color)

    #FBDCDF

    oklch(92.1% 0.035 11.2)

  3. Step 200

    200

    #E9D3D5

    oklch(88.5% 0.025 11.3)

  4. Step 300

    300

    #DCB5B9

    oklch(80.9% 0.045 11.2)

  5. Step 400

    400

    #C98F95

    oklch(70.8% 0.071 12.2)

  6. Step 500

    500

    #B9727C

    oklch(63.1% 0.09 10.8)

  7. Step 600

    600

    #A45965

    oklch(55.5% 0.099 10.6)

  8. Step 700

    700

    #8D4954

    oklch(49.2% 0.092 10.8)

  9. Step 800

    800

    #723C44

    oklch(42.6% 0.076 11.4)

  10. Step 900

    900

    #5D343A

    oklch(37.8% 0.059 10.9)

  11. Step 950

    950

    #361F22

    oklch(27% 0.036 11.3)

Export this scale for Tailwind in the Tailwind colors tool

#FBDCDF with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E0E0DF0.038
Deuteranopia (no green cones)#E7E5DF0.034
Tritanopia (no blue cones)#FFDADD0.007
Achromatopsia (no color)#E3E3E30.035

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FBDCDF

    #FBDCDF

    oklch(92.1% 0.035 11.2)

  • #CCEDEA

    #CCEDEA

    oklch(92.2% 0.035 189.9)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FBDCDF

    #FBDCDF

    oklch(92.1% 0.035 11.2)

  • #F6DCEC

    #F6DCEC

    oklch(92% 0.035 340.4)

  • #FADED4

    #FADED4

    oklch(92.1% 0.034 40.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FBDCDF

    #FBDCDF

    oklch(92.1% 0.035 11.2)

  • #D2ECDE

    #D2ECDE

    oklch(92% 0.033 162.3)

  • #CDEBF5

    #CDEBF5

    oklch(92.1% 0.034 219.9)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FBDCDF

    #FBDCDF

    oklch(92.1% 0.035 11.2)

  • #DDEAD2

    #DDEAD2

    oklch(92.1% 0.035 130.5)

  • #D5E7FC

    #D5E7FC

    oklch(92.1% 0.035 252.3)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FBDCDF

    #FBDCDF

    oklch(92.1% 0.035 11.2)

  • #E9E6CC

    #E9E6CC

    oklch(92% 0.035 101.7)

  • #CCEDEA

    #CCEDEA

    oklch(92.2% 0.035 189.9)

  • #E0E3FC

    #E0E3FC

    oklch(92.1% 0.034 280.3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FBDCDF, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FBDCDF in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.