#FBDCC5

Closest named color: Peach Puff (#FFDAB9). oklch(91.4% 0.046 58.7), rgb(251, 220, 197).

Aa

Black text reads best on this color (16.14:1).

About this color

#FBDCC5 is a very light, muted orange. In OKLCH its lightness is 91%, its chroma 0.046 and its hue 59°. Its hue sits on the warm side of the wheel. The nearest named color is Peach Puff (#FFDAB9), ΔE 0.015 away. Black text reads best on it, at 16.14:1.

Hue familyOranges
Lightnessvery light (91%)
Chromamuted (0.046)
Temperaturewarm
Nearest namePeach Puff (#FFDAB9)
Black text16.14:1
White text1.30:1

Values

HEX#FBDCC5
RGBrgb(251, 220, 197)
HSLhsl(26, 87%, 88%)
OKLCHoklch(91.4% 0.046 58.7)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FBDCC5 1.30:1 Fails Lc -17.1 Dividers and decoration only
Black text on #FBDCC5 16.14:1 AAA Lc 88.7 Fine for body text
#FBDCC5 text on white 1.30:1 Fails Lc 14.9 Not readable
#FBDCC5 text on black 16.14:1 AAA Lc -88.9 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #FAF4F0

    oklch(97.1% 0.008 56.3)

  2. Step 100

    100 (this color)

    #FBDCC5

    oklch(91.4% 0.046 58.7)

  3. Step 200

    200

    #EAD4C4

    oklch(88.4% 0.033 58.4)

  4. Step 300

    300

    #DEB89B

    oklch(80.9% 0.059 59.2)

  5. Step 400

    400

    #CD9263

    oklch(70.7% 0.095 59)

  6. Step 500

    500

    #BF7535

    oklch(63.1% 0.122 58.5)

  7. Step 600

    600

    #AA5C00

    oklch(55.5% 0.132 58.7)

  8. Step 700

    700

    #904D00

    oklch(49.1% 0.117 58.7)

  9. Step 800

    800

    #773E00

    oklch(42.7% 0.102 58.2)

  10. Step 900

    900

    #60360E

    oklch(37.8% 0.079 59.3)

  11. Step 950

    950

    #38200B

    oklch(27% 0.049 59.4)

Export this scale for Tailwind in the Tailwind colors tool

#FBDCC5 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E5DEC40.031
Deuteranopia (no green cones)#EDE4C50.027
Tritanopia (no blue cones)#FFD6D60.032
Achromatopsia (no color)#E2E2E20.046

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FBDCC5

    #FBDCC5

    oklch(91.4% 0.046 58.7)

  • #C7E8FF

    #C7E8FF

    oklch(91.4% 0.047 238.5)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FBDCC5

    #FBDCC5

    oklch(91.4% 0.046 58.7)

  • #FFD8D2

    #FFD8D2

    oklch(91.3% 0.045 28.3)

  • #EFE2C0

    #EFE2C0

    oklch(91.4% 0.047 89.6)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FBDCC5

    #FBDCC5

    oklch(91.4% 0.046 58.7)

  • #C0ECF3

    #C0ECF3

    oklch(91.4% 0.046 208.2)

  • #D7E2FF

    #D7E2FF

    oklch(91.3% 0.041 269.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FBDCC5

    #FBDCC5

    oklch(91.4% 0.046 58.7)

  • #C3EDE3

    #C3EDE3

    oklch(91.4% 0.046 179.2)

  • #E6DDFE

    #E6DDFE

    oklch(91.5% 0.045 298)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FBDCC5

    #FBDCC5

    oklch(91.4% 0.046 58.7)

  • #CFECD2

    #CFECD2

    oklch(91.5% 0.046 148.1)

  • #C7E8FF

    #C7E8FF

    oklch(91.4% 0.047 238.5)

  • #F5D8F2

    #F5D8F2

    oklch(91.4% 0.047 329.3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FBDCC5, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FBDCC5 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.