#FBDCB0

Closest named color: Wheat (#F5DEB3). oklch(91% 0.067 76.4), rgb(251, 220, 176).

Aa

Black text reads best on this color (15.96:1).

About this color

#FBDCB0 is a very light, muted orange. In OKLCH its lightness is 91%, its chroma 0.067 and its hue 76°. Its hue sits on the warm side of the wheel. The nearest named color is Wheat (#F5DEB3), ΔE 0.009 away. Black text reads best on it, at 15.96:1.

Hue familyOranges
Lightnessvery light (91%)
Chromamuted (0.067)
Temperaturewarm
Nearest nameWheat (#F5DEB3)
Black text15.96:1
White text1.31:1

Values

HEX#FBDCB0
RGBrgb(251, 220, 176)
HSLhsl(35, 90%, 84%)
OKLCHoklch(91% 0.067 76.4)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FBDCB0 1.31:1 Fails Lc -17.9 Dividers and decoration only
Black text on #FBDCB0 15.96:1 AAA Lc 88.1 Fine for body text
#FBDCB0 text on white 1.31:1 Fails Lc 15.6 Dividers and decoration only
#FBDCB0 text on black 15.96:1 AAA Lc -88.2 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FAF5ED

    oklch(97.2% 0.012 79.8)

  2. Step 100

    100

    #F4E8D8

    oklch(93.6% 0.025 75.3)

  3. Step 200

    200 (this color)

    #FBDCB0

    oklch(91% 0.067 76.4)

  4. Step 300

    300

    #E0BA81

    oklch(80.9% 0.086 77.2)

  5. Step 400

    400

    #D19325

    oklch(70.7% 0.138 76)

  6. Step 500

    500

    #B67D00

    oklch(63.2% 0.132 76.8)

  7. Step 600

    600

    #996800

    oklch(55.5% 0.116 76.4)

  8. Step 700

    700

    #815700

    oklch(49% 0.103 76.4)

  9. Step 800

    800

    #6A4700

    oklch(42.6% 0.089 76.7)

  10. Step 900

    900

    #593B00

    oklch(37.8% 0.079 76.7)

  11. Step 950

    950

    #362200

    oklch(27% 0.057 76.3)

Export this scale for Tailwind in the Tailwind colors tool

#FBDCB0 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E9DCAD0.026
Deuteranopia (no green cones)#F0E4B10.024
Tritanopia (no blue cones)#FFD3D00.055
Achromatopsia (no color)#E0E0E00.067

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FBDCB0

    #FBDCB0

    oklch(91% 0.067 76.4)

  • #CFE3FF

    #CFE3FF

    oklch(91% 0.044 256.8)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FBDCB0

    #FBDCB0

    oklch(91% 0.067 76.4)

  • #FFD8C5

    #FFD8C5

    oklch(91% 0.051 47.5)

  • #E6E5B2

    #E6E5B2

    oklch(91% 0.066 106.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FBDCB0

    #FBDCB0

    oklch(91% 0.067 76.4)

  • #B9EAFF

    #B9EAFF

    oklch(91% 0.058 225.9)

  • #DEDDFF

    #DEDDFF

    oklch(90.9% 0.046 286.8)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FBDCB0

    #FBDCB0

    oklch(91% 0.067 76.4)

  • #ADF0F0

    #ADF0F0

    oklch(91.1% 0.067 196)

  • #F3D4FF

    #F3D4FF

    oklch(90.9% 0.066 316.6)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FBDCB0

    #FBDCB0

    oklch(91% 0.067 76.4)

  • #B7F0D7

    #B7F0D7

    oklch(90.9% 0.067 166.2)

  • #CFE3FF

    #CFE3FF

    oklch(91% 0.044 256.8)

  • #FFD2E9

    #FFD2E9

    oklch(90.9% 0.058 346.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FBDCB0, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FBDCB0 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.