#FBDBD4

Closest named color: Misty Rose (#FFE4E1). oklch(91.6% 0.037 32.4), rgb(251, 219, 212).

Aa

Black text reads best on this color (16.18:1).

About this color

#FBDBD4 is a very light, muted pink. In OKLCH its lightness is 92%, its chroma 0.037 and its hue 32°. Its hue sits on the warm side of the wheel. The nearest named color is Misty Rose (#FFE4E1), ΔE 0.025 away. Black text reads best on it, at 16.18:1.

Hue familyPinks
Lightnessvery light (92%)
Chromamuted (0.037)
Temperaturewarm
Nearest nameMisty Rose (#FFE4E1)
Black text16.18:1
White text1.29:1

Values

HEX#FBDBD4
RGBrgb(251, 219, 212)
HSLhsl(11, 83%, 91%)
OKLCHoklch(91.6% 0.037 32.4)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FBDBD4 1.29:1 Fails Lc -17.0 Dividers and decoration only
Black text on #FBDBD4 16.18:1 AAA Lc 88.9 Fine for body text
#FBDBD4 text on white 1.29:1 Fails Lc 14.7 Not readable
#FBDBD4 text on black 16.18:1 AAA Lc -89.1 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #FAF4F3

    oklch(97.2% 0.007 28.8)

  2. Step 100

    100 (this color)

    #FBDBD4

    oklch(91.6% 0.037 32.4)

  3. Step 200

    200

    #EAD3CE

    oklch(88.4% 0.027 32.2)

  4. Step 300

    300

    #DEB6AD

    oklch(80.9% 0.048 32.8)

  5. Step 400

    400

    #CC8F83

    oklch(70.7% 0.077 31.5)

  6. Step 500

    500

    #BD7363

    oklch(63.2% 0.097 33)

  7. Step 600

    600

    #A85A4A

    oklch(55.6% 0.106 32.7)

  8. Step 700

    700

    #904A3C

    oklch(49.2% 0.098 32.5)

  9. Step 800

    800

    #753D32

    oklch(42.8% 0.081 32.2)

  10. Step 900

    900

    #5F342C

    oklch(37.7% 0.064 31.5)

  11. Step 950

    950

    #381F1A

    oklch(27.1% 0.04 32)

Export this scale for Tailwind in the Tailwind colors tool

#FBDBD4 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E2DED30.035
Deuteranopia (no green cones)#E9E4D40.032
Tritanopia (no blue cones)#FFD7D90.015
Achromatopsia (no color)#E2E2E20.037

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FBDBD4

    #FBDBD4

    oklch(91.6% 0.037 32.4)

  • #C8EAF2

    #C8EAF2

    oklch(91.5% 0.037 213.5)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FBDBD4

    #FBDBD4

    oklch(91.6% 0.037 32.4)

  • #FADAE1

    #FADAE1

    oklch(91.7% 0.037 3)

  • #F6DECB

    #F6DECB

    oklch(91.5% 0.037 60.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FBDBD4

    #FBDBD4

    oklch(91.6% 0.037 32.4)

  • #C9ECE5

    #C9ECE5

    oklch(91.6% 0.038 182)

  • #CFE7FA

    #CFE7FA

    oklch(91.6% 0.036 241.8)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FBDBD4

    #FBDBD4

    oklch(91.6% 0.037 32.4)

  • #D2EBD8

    #D2EBD8

    oklch(91.6% 0.037 152.8)

  • #DAE2FD

    #DAE2FD

    oklch(91.5% 0.038 272.5)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FBDBD4

    #FBDBD4

    oklch(91.6% 0.037 32.4)

  • #DFE8CD

    #DFE8CD

    oklch(91.7% 0.037 122.2)

  • #C8EAF2

    #C8EAF2

    oklch(91.5% 0.037 213.5)

  • #E8DEF8

    #E8DEF8

    oklch(91.6% 0.037 303.1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FBDBD4, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FBDBD4 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.