#FBDBC7

Closest named color: Peach Puff (#FFDAB9). oklch(91.3% 0.045 54), rgb(251, 219, 199).

Aa

Black text reads best on this color (16.05:1).

About this color

#FBDBC7 is a very light, muted orange. In OKLCH its lightness is 91%, its chroma 0.045 and its hue 54°. Its hue sits on the warm side of the wheel. The nearest named color is Peach Puff (#FFDAB9), ΔE 0.018 away. Black text reads best on it, at 16.05:1.

Hue familyOranges
Lightnessvery light (91%)
Chromamuted (0.045)
Temperaturewarm
Nearest namePeach Puff (#FFDAB9)
Black text16.05:1
White text1.30:1

Values

HEX#FBDBC7
RGBrgb(251, 219, 199)
HSLhsl(23, 87%, 88%)
OKLCHoklch(91.3% 0.045 54)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FBDBC7 1.30:1 Fails Lc -17.5 Dividers and decoration only
Black text on #FBDBC7 16.05:1 AAA Lc 88.4 Fine for body text
#FBDBC7 text on white 1.30:1 Fails Lc 15.2 Dividers and decoration only
#FBDBC7 text on black 16.05:1 AAA Lc -88.5 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #FAF4F1

    oklch(97.1% 0.008 48.7)

  2. Step 100

    100 (this color)

    #FBDBC7

    oklch(91.3% 0.045 54)

  3. Step 200

    200

    #EBD4C6

    oklch(88.5% 0.032 53.5)

  4. Step 300

    300

    #DFB79E

    oklch(80.8% 0.058 53.7)

  5. Step 400

    400

    #CE9169

    oklch(70.8% 0.092 53.9)

  6. Step 500

    500

    #C0743F

    oklch(63.1% 0.118 53.7)

  7. Step 600

    600

    #AB5B1A

    oklch(55.6% 0.128 54)

  8. Step 700

    700

    #934A0A

    oklch(49.1% 0.119 53.6)

  9. Step 800

    800

    #773D0E

    oklch(42.6% 0.098 53.7)

  10. Step 900

    900

    #603515

    oklch(37.7% 0.076 54.3)

  11. Step 950

    950

    #391F0E

    oklch(27% 0.049 52.4)

Export this scale for Tailwind in the Tailwind colors tool

#FBDBC7 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E4DDC60.032
Deuteranopia (no green cones)#EBE4C70.031
Tritanopia (no blue cones)#FFD5D50.029
Achromatopsia (no color)#E1E1E10.045

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FBDBC7

    #FBDBC7

    oklch(91.3% 0.045 54)

  • #C6E8FC

    #C6E8FC

    oklch(91.3% 0.045 233.8)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FBDBC7

    #FBDBC7

    oklch(91.3% 0.045 54)

  • #FFD7D4

    #FFD7D4

    oklch(91.2% 0.045 23.1)

  • #F0E0C1

    #F0E0C1

    oklch(91.2% 0.045 83.9)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FBDBC7

    #FBDBC7

    oklch(91.3% 0.045 54)

  • #C1ECF0

    #C1ECF0

    oklch(91.4% 0.045 203.4)

  • #D4E3FF

    #D4E3FF

    oklch(91.3% 0.042 263)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FBDBC7

    #FBDBC7

    oklch(91.3% 0.045 54)

  • #C5ECE0

    #C5ECE0

    oklch(91.2% 0.044 174.7)

  • #E3DDFE

    #E3DDFE

    oklch(91.2% 0.045 293.8)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FBDBC7

    #FBDBC7

    oklch(91.3% 0.045 54)

  • #D1EBD0

    #D1EBD0

    oklch(91.4% 0.045 144.2)

  • #C6E8FC

    #C6E8FC

    oklch(91.3% 0.045 233.8)

  • #F2D9F3

    #F2D9F3

    oklch(91.3% 0.044 324.8)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FBDBC7, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FBDBC7 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.