#FBDAD5

Closest named color: Misty Rose (#FFE4E1). oklch(91.4% 0.038 28), rgb(251, 218, 213).

Aa

Black text reads best on this color (16.09:1).

About this color

#FBDAD5 is a very light, muted pink. In OKLCH its lightness is 91%, its chroma 0.038 and its hue 28°. Its hue sits on the warm side of the wheel. The nearest named color is Misty Rose (#FFE4E1), ΔE 0.027 away. Black text reads best on it, at 16.09:1.

Hue familyPinks
Lightnessvery light (91%)
Chromamuted (0.038)
Temperaturewarm
Nearest nameMisty Rose (#FFE4E1)
Black text16.09:1
White text1.30:1

Values

HEX#FBDAD5
RGBrgb(251, 218, 213)
HSLhsl(8, 83%, 91%)
OKLCHoklch(91.4% 0.038 28)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FBDAD5 1.30:1 Fails Lc -17.4 Dividers and decoration only
Black text on #FBDAD5 16.09:1 AAA Lc 88.5 Fine for body text
#FBDAD5 text on white 1.30:1 Fails Lc 15.1 Dividers and decoration only
#FBDAD5 text on black 16.09:1 AAA Lc -88.7 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #FAF4F3

    oklch(97.2% 0.007 28.8)

  2. Step 100

    100 (this color)

    #FBDAD5

    oklch(91.4% 0.038 28)

  3. Step 200

    200

    #EAD3CF

    oklch(88.5% 0.026 29.4)

  4. Step 300

    300

    #DEB5AF

    oklch(80.8% 0.049 27.9)

  5. Step 400

    400

    #CC8E86

    oklch(70.6% 0.077 27.4)

  6. Step 500

    500

    #BE7168

    oklch(63.1% 0.099 27.3)

  7. Step 600

    600

    #A9594F

    oklch(55.7% 0.107 28.4)

  8. Step 700

    700

    #914840

    oklch(49.1% 0.1 27.7)

  9. Step 800

    800

    #763C35

    oklch(42.8% 0.083 28.2)

  10. Step 900

    900

    #5F332E

    oklch(37.6% 0.065 27.4)

  11. Step 950

    950

    #381E1B

    oklch(26.9% 0.041 27.2)

Export this scale for Tailwind in the Tailwind colors tool

#FBDAD5 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E0DED50.038
Deuteranopia (no green cones)#E8E4D50.035
Tritanopia (no blue cones)#FFD6D90.014
Achromatopsia (no color)#E1E1E10.038

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FBDAD5

    #FBDAD5

    oklch(91.4% 0.038 28)

  • #C7EAF0

    #C7EAF0

    oklch(91.4% 0.037 209.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FBDAD5

    #FBDAD5

    oklch(91.4% 0.038 28)

  • #F9D9E2

    #F9D9E2

    oklch(91.4% 0.037 359)

  • #F7DDCB

    #F7DDCB

    oklch(91.4% 0.038 56.9)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FBDAD5

    #FBDAD5

    oklch(91.4% 0.038 28)

  • #C9EBE3

    #C9EBE3

    oklch(91.3% 0.037 179.6)

  • #CDE7F9

    #CDE7F9

    oklch(91.5% 0.037 238.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FBDAD5

    #FBDAD5

    oklch(91.4% 0.038 28)

  • #D3EAD5

    #D3EAD5

    oklch(91.4% 0.037 147.7)

  • #D8E3FD

    #D8E3FD

    oklch(91.6% 0.037 267.4)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FBDAD5

    #FBDAD5

    oklch(91.4% 0.038 28)

  • #E0E7CB

    #E0E7CB

    oklch(91.5% 0.038 118.6)

  • #C7EAF0

    #C7EAF0

    oklch(91.4% 0.037 209.1)

  • #E5DEF9

    #E5DEF9

    oklch(91.4% 0.037 297.5)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FBDAD5, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FBDAD5 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.