#FBDAD0

Closest named color: Apricot (#FFE5D9). oklch(91.3% 0.039 37.5), rgb(251, 218, 208).

Aa

Black text reads best on this color (16.04:1).

About this color

#FBDAD0 is a very light, muted pink. In OKLCH its lightness is 91%, its chroma 0.039 and its hue 38°. Its hue sits on the warm side of the wheel. The nearest named color is Apricot (#FFE5D9), ΔE 0.028 away. Black text reads best on it, at 16.04:1.

Hue familyPinks
Lightnessvery light (91%)
Chromamuted (0.039)
Temperaturewarm
Nearest nameApricot (#FFE5D9)
Black text16.04:1
White text1.30:1

Values

HEX#FBDAD0
RGBrgb(251, 218, 208)
HSLhsl(14, 84%, 90%)
OKLCHoklch(91.3% 0.039 37.5)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FBDAD0 1.30:1 Fails Lc -17.6 Dividers and decoration only
Black text on #FBDAD0 16.04:1 AAA Lc 88.3 Fine for body text
#FBDAD0 text on white 1.30:1 Fails Lc 15.3 Dividers and decoration only
#FBDAD0 text on black 16.04:1 AAA Lc -88.5 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #FAF4F2

    oklch(97.1% 0.007 39.5)

  2. Step 100

    100 (this color)

    #FBDAD0

    oklch(91.3% 0.039 37.5)

  3. Step 200

    200

    #EBD3CC

    oklch(88.5% 0.029 36.9)

  4. Step 300

    300

    #DFB6AA

    oklch(80.9% 0.051 36.9)

  5. Step 400

    400

    #CD8F7C

    oklch(70.6% 0.081 37.8)

  6. Step 500

    500

    #BF725B

    oklch(63.1% 0.104 37.4)

  7. Step 600

    600

    #AA5941

    oklch(55.5% 0.112 37.3)

  8. Step 700

    700

    #924933

    oklch(49.2% 0.104 37.5)

  9. Step 800

    800

    #763C2B

    oklch(42.6% 0.086 37.2)

  10. Step 900

    900

    #603427

    oklch(37.7% 0.067 37.3)

  11. Step 950

    950

    #381F17

    oklch(27% 0.042 38.5)

Export this scale for Tailwind in the Tailwind colors tool

#FBDAD0 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E1DDCF0.037
Deuteranopia (no green cones)#E9E3D00.032
Tritanopia (no blue cones)#FFD6D70.017
Achromatopsia (no color)#E1E1E10.039

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FBDAD0

    #FBDAD0

    oklch(91.3% 0.039 37.5)

  • #C6E9F4

    #C6E9F4

    oklch(91.2% 0.04 218.7)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FBDAD0

    #FBDAD0

    oklch(91.3% 0.039 37.5)

  • #FBD8DD

    #FBD8DD

    oklch(91.3% 0.039 8.2)

  • #F5DEC7

    #F5DEC7

    oklch(91.3% 0.04 67.3)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FBDAD0

    #FBDAD0

    oklch(91.3% 0.039 37.5)

  • #C6EBE7

    #C6EBE7

    oklch(91.3% 0.039 188.5)

  • #CEE5FC

    #CEE5FC

    oklch(91.2% 0.04 248.3)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FBDAD0

    #FBDAD0

    oklch(91.3% 0.039 37.5)

  • #CEEBD8

    #CEEBD8

    oklch(91.4% 0.04 156.8)

  • #DBE1FD

    #DBE1FD

    oklch(91.4% 0.039 276)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FBDAD0

    #FBDAD0

    oklch(91.3% 0.039 37.5)

  • #DBE8CC

    #DBE8CC

    oklch(91.4% 0.04 127.6)

  • #C6E9F4

    #C6E9F4

    oklch(91.2% 0.04 218.7)

  • #E9DCF7

    #E9DCF7

    oklch(91.3% 0.039 307.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FBDAD0, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FBDAD0 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.