#FBDAB9

Closest named color: Peach Puff (#FFDAB9). oklch(90.8% 0.057 67), rgb(251, 218, 185).

Aa

Black text reads best on this color (15.83:1).

About this color

#FBDAB9 is a very light, muted orange. In OKLCH its lightness is 91%, its chroma 0.057 and its hue 67°. Its hue sits on the warm side of the wheel. The nearest named color is Peach Puff (#FFDAB9), ΔE 0.006 away. Black text reads best on it, at 15.83:1.

Hue familyOranges
Lightnessvery light (91%)
Chromamuted (0.057)
Temperaturewarm
Nearest namePeach Puff (#FFDAB9)
Black text15.83:1
White text1.32:1

Values

HEX#FBDAB9
RGBrgb(251, 218, 185)
HSLhsl(30, 89%, 85%)
OKLCHoklch(90.8% 0.057 67)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FBDAB9 1.32:1 Fails Lc -18.5 Dividers and decoration only
Black text on #FBDAB9 15.83:1 AAA Lc 87.6 Fine for body text
#FBDAB9 text on white 1.32:1 Fails Lc 16.1 Dividers and decoration only
#FBDAB9 text on black 15.83:1 AAA Lc -87.6 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FAF4EF

    oklch(97% 0.009 62.6)

  2. Step 100

    100

    #F4E7DB

    oklch(93.5% 0.021 65.3)

  3. Step 200

    200 (this color)

    #FBDAB9

    oklch(90.8% 0.057 67)

  4. Step 300

    300

    #E1B88E

    oklch(80.9% 0.073 67.2)

  5. Step 400

    400

    #D19149

    oklch(70.6% 0.117 67)

  6. Step 500

    500

    #C07600

    oklch(63.1% 0.139 67.3)

  7. Step 600

    600

    #A26300

    oklch(55.7% 0.123 67.4)

  8. Step 700

    700

    #895200

    oklch(49.1% 0.109 66.6)

  9. Step 800

    800

    #714300

    oklch(42.8% 0.095 66.9)

  10. Step 900

    900

    #5E3700

    oklch(37.6% 0.083 67)

  11. Step 950

    950

    #392000

    oklch(27% 0.059 68.3)

Export this scale for Tailwind in the Tailwind colors tool

#FBDAB9 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E5DBB70.031
Deuteranopia (no green cones)#EDE3BA0.029
Tritanopia (no blue cones)#FFD3D10.042
Achromatopsia (no color)#DFDFDF0.057

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FBDAB9

    #FBDAB9

    oklch(90.8% 0.057 67)

  • #C8E4FF

    #C8E4FF

    oklch(90.7% 0.048 247.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FBDAB9

    #FBDAB9

    oklch(90.8% 0.057 67)

  • #FFD6CA

    #FFD6CA

    oklch(90.8% 0.049 36.9)

  • #EBE1B7

    #EBE1B7

    oklch(90.7% 0.056 96.2)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FBDAB9

    #FBDAB9

    oklch(90.8% 0.057 67)

  • #B6EBF9

    #B6EBF9

    oklch(90.8% 0.057 215.7)

  • #D8DFFF

    #D8DFFF

    oklch(90.8% 0.044 275.7)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FBDAB9

    #FBDAB9

    oklch(90.8% 0.057 67)

  • #B6EDE7

    #B6EDE7

    oklch(90.7% 0.057 187.9)

  • #EAD7FF

    #EAD7FF

    oklch(90.7% 0.057 306.7)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FBDAB9

    #FBDAB9

    oklch(90.8% 0.057 67)

  • #C2EDD2

    #C2EDD2

    oklch(90.8% 0.058 157.5)

  • #C8E4FF

    #C8E4FF

    oklch(90.7% 0.048 247.4)

  • #FAD3EE

    #FAD3EE

    oklch(90.8% 0.056 337.3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FBDAB9, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FBDAB9 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.