#FBD9CB

Closest named color: Peach Puff (#FFDAB9). oklch(91% 0.043 43.7), rgb(251, 217, 203).

Aa

Black text reads best on this color (15.88:1).

About this color

#FBD9CB is a very light, muted orange. In OKLCH its lightness is 91%, its chroma 0.043 and its hue 44°. Its hue sits on the warm side of the wheel. The nearest named color is Peach Puff (#FFDAB9), ΔE 0.025 away. Black text reads best on it, at 15.88:1.

Hue familyOranges
Lightnessvery light (91%)
Chromamuted (0.043)
Temperaturewarm
Nearest namePeach Puff (#FFDAB9)
Black text15.88:1
White text1.32:1

Values

HEX#FBD9CB
RGBrgb(251, 217, 203)
HSLhsl(18, 86%, 89%)
OKLCHoklch(91% 0.043 43.7)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FBD9CB 1.32:1 Fails Lc -18.2 Dividers and decoration only
Black text on #FBD9CB 15.88:1 AAA Lc 87.8 Fine for body text
#FBD9CB text on white 1.32:1 Fails Lc 15.9 Dividers and decoration only
#FBD9CB text on black 15.88:1 AAA Lc -87.8 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FAF4F1

    oklch(97.1% 0.008 48.7)

  2. Step 100

    100

    #F4E7E1

    oklch(93.7% 0.016 46.6)

  3. Step 200

    200 (this color)

    #FBD9CB

    oklch(91% 0.043 43.7)

  4. Step 300

    300

    #E0B6A5

    oklch(80.9% 0.054 43.2)

  5. Step 400

    400

    #CF8F74

    oklch(70.7% 0.087 43.7)

  6. Step 500

    500

    #C1724F

    oklch(63.1% 0.111 44.2)

  7. Step 600

    600

    #AD5833

    oklch(55.6% 0.122 43.1)

  8. Step 700

    700

    #944825

    oklch(49.1% 0.113 43.8)

  9. Step 800

    800

    #783C20

    oklch(42.7% 0.093 44.3)

  10. Step 900

    900

    #613420

    oklch(37.8% 0.072 44)

  11. Step 950

    950

    #391F13

    oklch(27.1% 0.046 45.1)

Export this scale for Tailwind in the Tailwind colors tool

#FBD9CB with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E1DCCA0.037
Deuteranopia (no green cones)#E9E3CB0.034
Tritanopia (no blue cones)#FFD4D50.022
Achromatopsia (no color)#E0E0E00.043

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FBD9CB

    #FBD9CB

    oklch(91% 0.043 43.7)

  • #C4E8F6

    #C4E8F6

    oklch(91% 0.042 223.3)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FBD9CB

    #FBD9CB

    oklch(91% 0.043 43.7)

  • #FCD6D9

    #FCD6D9

    oklch(90.9% 0.043 12.6)

  • #F3DEC3

    #F3DEC3

    oklch(91.1% 0.043 74.1)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FBD9CB

    #FBD9CB

    oklch(91% 0.043 43.7)

  • #C2EBE9

    #C2EBE9

    oklch(91.1% 0.043 192.8)

  • #CEE4FE

    #CEE4FE

    oklch(91.1% 0.043 252.6)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FBD9CB

    #FBD9CB

    oklch(91% 0.043 43.7)

  • #C9EBDA

    #C9EBDA

    oklch(91.1% 0.042 163.9)

  • #DDDEFD

    #DDDEFD

    oklch(90.9% 0.042 284.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FBD9CB

    #FBD9CB

    oklch(91% 0.043 43.7)

  • #D6E8CB

    #D6E8CB

    oklch(91% 0.043 133.5)

  • #C4E8F6

    #C4E8F6

    oklch(91% 0.042 223.3)

  • #ECDAF6

    #ECDAF6

    oklch(91.1% 0.042 313.7)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FBD9CB, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FBD9CB in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.