#FBD7C1

Closest named color: Peach Puff (#FFDAB9). oklch(90.4% 0.05 53.3), rgb(251, 215, 193).

Aa

Black text reads best on this color (15.59:1).

About this color

#FBD7C1 is a very light, muted orange. In OKLCH its lightness is 90%, its chroma 0.050 and its hue 53°. Its hue sits on the warm side of the wheel. The nearest named color is Peach Puff (#FFDAB9), ΔE 0.016 away. Black text reads best on it, at 15.59:1.

Hue familyOranges
Lightnessvery light (90%)
Chromamuted (0.050)
Temperaturewarm
Nearest namePeach Puff (#FFDAB9)
Black text15.59:1
White text1.34:1

Values

HEX#FBD7C1
RGBrgb(251, 215, 193)
HSLhsl(23, 88%, 87%)
OKLCHoklch(90.4% 0.05 53.3)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FBD7C1 1.34:1 Fails Lc -19.5 Dividers and decoration only
Black text on #FBD7C1 15.59:1 AAA Lc 86.6 Fine for body text
#FBD7C1 text on white 1.34:1 Fails Lc 17.0 Dividers and decoration only
#FBD7C1 text on black 15.59:1 AAA Lc -86.6 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FAF4F0

    oklch(97.1% 0.008 56.3)

  2. Step 100

    100

    #F4E7DF

    oklch(93.6% 0.018 54)

  3. Step 200

    200 (this color)

    #FBD7C1

    oklch(90.4% 0.05 53.3)

  4. Step 300

    300

    #E3B69A

    oklch(80.9% 0.065 53.4)

  5. Step 400

    400

    #D38E62

    oklch(70.7% 0.103 52.9)

  6. Step 500

    500

    #C67032

    oklch(63.1% 0.132 53.2)

  7. Step 600

    600

    #B05700

    oklch(55.5% 0.14 53.4)

  8. Step 700

    700

    #954800

    oklch(49% 0.124 53)

  9. Step 800

    800

    #7B3B00

    oklch(42.8% 0.108 53.6)

  10. Step 900

    900

    #64330C

    oklch(37.8% 0.086 53.8)

  11. Step 950

    950

    #3B1E0A

    oklch(27% 0.055 52.6)

Export this scale for Tailwind in the Tailwind colors tool

#FBD7C1 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E1DAC00.037
Deuteranopia (no green cones)#E9E1C10.034
Tritanopia (no blue cones)#FFD1D10.031
Achromatopsia (no color)#DEDEDE0.050

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FBD7C1

    #FBD7C1

    oklch(90.4% 0.05 53.3)

  • #C0E6FC

    #C0E6FC

    oklch(90.5% 0.05 233.5)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FBD7C1

    #FBD7C1

    oklch(90.4% 0.05 53.3)

  • #FFD3D0

    #FFD3D0

    oklch(90.4% 0.05 22.7)

  • #EFDDBA

    #EFDDBA

    oklch(90.3% 0.05 84)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FBD7C1

    #FBD7C1

    oklch(90.4% 0.05 53.3)

  • #B9EAEE

    #B9EAEE

    oklch(90.4% 0.051 202.5)

  • #CFE0FF

    #CFE0FF

    oklch(90.4% 0.046 262.5)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FBD7C1

    #FBD7C1

    oklch(90.4% 0.05 53.3)

  • #BEEBDC

    #BEEBDC

    oklch(90.4% 0.051 172.8)

  • #E0DAFE

    #E0DAFE

    oklch(90.4% 0.049 293)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FBD7C1

    #FBD7C1

    oklch(90.4% 0.05 53.3)

  • #CCE8CA

    #CCE8CA

    oklch(90.2% 0.05 143.3)

  • #C0E6FC

    #C0E6FC

    oklch(90.5% 0.05 233.5)

  • #F0D5F3

    #F0D5F3

    oklch(90.4% 0.05 322.8)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FBD7C1, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FBD7C1 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.