#FBD6BF

Closest named color: Peach Puff (#FFDAB9). oklch(90.1% 0.052 53.7), rgb(251, 214, 191).

Aa

Black text reads best on this color (15.47:1).

About this color

#FBD6BF is a very light, muted orange. In OKLCH its lightness is 90%, its chroma 0.052 and its hue 54°. Its hue sits on the warm side of the wheel. The nearest named color is Peach Puff (#FFDAB9), ΔE 0.016 away. Black text reads best on it, at 15.47:1.

Hue familyOranges
Lightnessvery light (90%)
Chromamuted (0.052)
Temperaturewarm
Nearest namePeach Puff (#FFDAB9)
Black text15.47:1
White text1.35:1

Values

HEX#FBD6BF
RGBrgb(251, 214, 191)
HSLhsl(23, 88%, 87%)
OKLCHoklch(90.1% 0.052 53.7)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FBD6BF 1.35:1 Fails Lc -20.0 Dividers and decoration only
Black text on #FBD6BF 15.47:1 AAA Lc 86.2 Fine for body text
#FBD6BF text on white 1.35:1 Fails Lc 17.5 Dividers and decoration only
#FBD6BF text on black 15.47:1 AAA Lc -86.1 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FBF4F0

    oklch(97.1% 0.009 52.1)

  2. Step 100

    100

    #F5E7DE

    oklch(93.7% 0.02 55.1)

  3. Step 200

    200 (this color)

    #FBD6BF

    oklch(90.1% 0.052 53.7)

  4. Step 300

    300

    #E4B699

    oklch(81% 0.066 53.8)

  5. Step 400

    400

    #D48E5F

    oklch(70.7% 0.106 54)

  6. Step 500

    500

    #C76F2D

    oklch(63% 0.136 53.6)

  7. Step 600

    600

    #B05700

    oklch(55.5% 0.14 53.4)

  8. Step 700

    700

    #954900

    oklch(49.2% 0.124 53.7)

  9. Step 800

    800

    #7B3B00

    oklch(42.8% 0.108 53.6)

  10. Step 900

    900

    #653208

    oklch(37.7% 0.089 53.6)

  11. Step 950

    950

    #3B1E08

    oklch(27% 0.056 54.6)

Export this scale for Tailwind in the Tailwind colors tool

#FBD6BF with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E0D9BE0.038
Deuteranopia (no green cones)#E9E0BF0.034
Tritanopia (no blue cones)#FFCFD00.034
Achromatopsia (no color)#DDDDDD0.052

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FBD6BF

    #FBD6BF

    oklch(90.1% 0.052 53.7)

  • #BEE5FC

    #BEE5FC

    oklch(90.1% 0.052 234)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FBD6BF

    #FBD6BF

    oklch(90.1% 0.052 53.7)

  • #FFD2CE

    #FFD2CE

    oklch(90.1% 0.051 24.1)

  • #EFDCB8

    #EFDCB8

    oklch(90.1% 0.052 83.4)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FBD6BF

    #FBD6BF

    oklch(90.1% 0.052 53.7)

  • #B7E9EE

    #B7E9EE

    oklch(90.1% 0.052 203.9)

  • #CEDFFF

    #CEDFFF

    oklch(90.1% 0.048 263.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FBD6BF

    #FBD6BF

    oklch(90.1% 0.052 53.7)

  • #BCEADC

    #BCEADC

    oklch(90.1% 0.051 174.6)

  • #E0D9FE

    #E0D9FE

    oklch(90.2% 0.051 294)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FBD6BF

    #FBD6BF

    oklch(90.1% 0.052 53.7)

  • #CBE8C9

    #CBE8C9

    oklch(90.2% 0.052 143.4)

  • #BEE5FC

    #BEE5FC

    oklch(90.1% 0.052 234)

  • #F0D3F2

    #F0D3F2

    oklch(90% 0.052 324)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FBD6BF, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FBD6BF in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.