#FBD4B2

Closest named color: Light Peach (#FFD8B1). oklch(89.5% 0.063 63), rgb(251, 212, 178).

Aa

Black text reads best on this color (15.16:1).

About this color

#FBD4B2 is a light, muted orange. In OKLCH its lightness is 89%, its chroma 0.063 and its hue 63°. Its hue sits on the warm side of the wheel. The nearest named color is Light Peach (#FFD8B1), ΔE 0.013 away. Black text reads best on it, at 15.16:1.

Hue familyOranges
Lightnesslight (89%)
Chromamuted (0.063)
Temperaturewarm
Nearest nameLight Peach (#FFD8B1)
Black text15.16:1
White text1.38:1

Values

HEX#FBD4B2
RGBrgb(251, 212, 178)
HSLhsl(28, 90%, 84%)
OKLCHoklch(89.5% 0.063 63)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FBD4B2 1.38:1 Fails Lc -21.4 Dividers and decoration only
Black text on #FBD4B2 15.16:1 AAA Lc 85.0 Fine for body text
#FBD4B2 text on white 1.38:1 Fails Lc 18.7 Dividers and decoration only
#FBD4B2 text on black 15.16:1 AAA Lc -84.8 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FBF4EE

    oklch(97.1% 0.011 63.4)

  2. Step 100

    100

    #F6E7DA

    oklch(93.6% 0.024 63.5)

  3. Step 200

    200 (this color)

    #FBD4B2

    oklch(89.5% 0.063 63)

  4. Step 300

    300

    #E6B68A

    oklch(80.9% 0.081 63.8)

  5. Step 400

    400

    #D98D41

    oklch(70.7% 0.129 62.8)

  6. Step 500

    500

    #C57200

    oklch(63% 0.144 62.7)

  7. Step 600

    600

    #A66000

    oklch(55.7% 0.127 63.3)

  8. Step 700

    700

    #8C5000

    oklch(49.1% 0.112 63.2)

  9. Step 800

    800

    #734100

    oklch(42.7% 0.097 63.4)

  10. Step 900

    900

    #613500

    oklch(37.6% 0.086 62.3)

  11. Step 950

    950

    #3B1E00

    oklch(26.9% 0.062 62.2)

Export this scale for Tailwind in the Tailwind colors tool

#FBD4B2 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E0D6B00.039
Deuteranopia (no green cones)#EADEB30.033
Tritanopia (no blue cones)#FFCCCB0.045
Achromatopsia (no color)#DBDBDB0.063

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FBD4B2

    #FBD4B2

    oklch(89.5% 0.063 63)

  • #BDE1FF

    #BDE1FF

    oklch(89.4% 0.056 243.6)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FBD4B2

    #FBD4B2

    oklch(89.5% 0.063 63)

  • #FFD0C5

    #FFD0C5

    oklch(89.5% 0.055 33.4)

  • #EADCAD

    #EADCAD

    oklch(89.4% 0.063 93.4)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FBD4B2

    #FBD4B2

    oklch(89.5% 0.063 63)

  • #ACE8F5

    #ACE8F5

    oklch(89.5% 0.063 212.5)

  • #D1DBFF

    #D1DBFF

    oklch(89.5% 0.051 273.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FBD4B2

    #FBD4B2

    oklch(89.5% 0.063 63)

  • #AEEAE0

    #AEEAE0

    oklch(89.4% 0.062 183.5)

  • #E4D3FF

    #E4D3FF

    oklch(89.4% 0.062 302.7)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FBD4B2

    #FBD4B2

    oklch(89.5% 0.063 63)

  • #BEE9C9

    #BEE9C9

    oklch(89.5% 0.062 152.8)

  • #BDE1FF

    #BDE1FF

    oklch(89.4% 0.056 243.6)

  • #F7CEEE

    #F7CEEE

    oklch(89.6% 0.062 333.8)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FBD4B2, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FBD4B2 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.