#FBD3AB

Closest named color: Light Peach (#FFD8B1). oklch(89.1% 0.069 66.7), rgb(251, 211, 171).

Aa

Black text reads best on this color (15.00:1).

About this color

#FBD3AB is a light, muted orange. In OKLCH its lightness is 89%, its chroma 0.069 and its hue 67°. Its hue sits on the warm side of the wheel. The nearest named color is Light Peach (#FFD8B1), ΔE 0.015 away. Black text reads best on it, at 15.00:1.

Hue familyOranges
Lightnesslight (89%)
Chromamuted (0.069)
Temperaturewarm
Nearest nameLight Peach (#FFD8B1)
Black text15.00:1
White text1.39:1

Values

HEX#FBD3AB
RGBrgb(251, 211, 171)
HSLhsl(30, 91%, 83%)
OKLCHoklch(89.1% 0.069 66.7)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FBD3AB 1.39:1 Fails Lc -22.0 Dividers and decoration only
Black text on #FBD3AB 15.00:1 AAA Lc 84.4 Fine for body text
#FBD3AB text on white 1.39:1 Fails Lc 19.3 Dividers and decoration only
#FBD3AB text on black 15.00:1 AAA Lc -84.2 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FBF4ED

    oklch(97.1% 0.012 67.7)

  2. Step 100

    100

    #F6E7D8

    oklch(93.6% 0.026 67.5)

  3. Step 200

    200 (this color)

    #FBD3AB

    oklch(89.1% 0.069 66.7)

  4. Step 300

    300

    #E8B682

    oklch(81% 0.089 67.1)

  5. Step 400

    400

    #DB8D2A

    oklch(70.8% 0.142 67)

  6. Step 500

    500

    #C17600

    oklch(63.2% 0.14 66.8)

  7. Step 600

    600

    #A26200

    oklch(55.5% 0.123 66.7)

  8. Step 700

    700

    #895200

    oklch(49.1% 0.109 66.6)

  9. Step 800

    800

    #714300

    oklch(42.8% 0.095 66.9)

  10. Step 900

    900

    #5F3700

    oklch(37.8% 0.084 66.2)

  11. Step 950

    950

    #392000

    oklch(27% 0.059 68.3)

Export this scale for Tailwind in the Tailwind colors tool

#FBD3AB with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E0D5A80.039
Deuteranopia (no green cones)#EADEAC0.035
Tritanopia (no blue cones)#FFCAC80.052
Achromatopsia (no color)#DADADA0.069

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FBD3AB

    #FBD3AB

    oklch(89.1% 0.069 66.7)

  • #BEE0FF

    #BEE0FF

    oklch(89.2% 0.056 246)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FBD3AB

    #FBD3AB

    oklch(89.1% 0.069 66.7)

  • #FFCEC0

    #FFCEC0

    oklch(89% 0.059 36.5)

  • #E8DCA8

    #E8DCA8

    oklch(89.2% 0.069 96.6)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FBD3AB

    #FBD3AB

    oklch(89.1% 0.069 66.7)

  • #A7E7F9

    #A7E7F9

    oklch(89.1% 0.069 217.1)

  • #D1D9FF

    #D1D9FF

    oklch(89.1% 0.053 275.9)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FBD3AB

    #FBD3AB

    oklch(89.1% 0.069 66.7)

  • #A6EBE2

    #A6EBE2

    oklch(89.2% 0.07 185.9)

  • #E7D0FF

    #E7D0FF

    oklch(89.1% 0.068 307.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FBD3AB

    #FBD3AB

    oklch(89.1% 0.069 66.7)

  • #B6EAC9

    #B6EAC9

    oklch(89.2% 0.07 156.8)

  • #BEE0FF

    #BEE0FF

    oklch(89.2% 0.056 246)

  • #FACAEC

    #FACAEC

    oklch(89.1% 0.07 336.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FBD3AB, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FBD3AB in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.