#FBD1D2

Closest named color: Pale Pink (#FFCFDC). oklch(89.7% 0.047 16.5), rgb(251, 209, 210).

Aa

Black text reads best on this color (15.15:1).

About this color

#FBD1D2 is a light, muted pink. In OKLCH its lightness is 90%, its chroma 0.047 and its hue 16°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Pink (#FFCFDC), ΔE 0.017 away. Black text reads best on it, at 15.15:1.

Hue familyPinks
Lightnesslight (90%)
Chromamuted (0.047)
Temperaturewarm
Nearest namePale Pink (#FFCFDC)
Black text15.15:1
White text1.38:1

Values

HEX#FBD1D2
RGBrgb(251, 209, 210)
HSLhsl(359, 84%, 90%)
OKLCHoklch(89.7% 0.047 16.5)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FBD1D2 1.38:1 Fails Lc -21.4 Dividers and decoration only
Black text on #FBD1D2 15.15:1 AAA Lc 84.9 Fine for body text
#FBD1D2 text on white 1.38:1 Fails Lc 18.8 Dividers and decoration only
#FBD1D2 text on black 15.15:1 AAA Lc -84.8 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FBF3F3

    oklch(97% 0.009 17.3)

  2. Step 100

    100

    #F5E5E6

    oklch(93.5% 0.018 13.1)

  3. Step 200

    200 (this color)

    #FBD1D2

    oklch(89.7% 0.047 16.5)

  4. Step 300

    300

    #E5B1B3

    oklch(80.8% 0.061 15.9)

  5. Step 400

    400

    #D6878B

    oklch(70.6% 0.097 16.5)

  6. Step 500

    500

    #C9676F

    oklch(63% 0.124 16.2)

  7. Step 600

    600

    #B44C57

    oklch(55.5% 0.135 16.2)

  8. Step 700

    700

    #9B3D47

    oklch(49.1% 0.126 16.6)

  9. Step 800

    800

    #7E333B

    oklch(42.7% 0.104 16.1)

  10. Step 900

    900

    #662D32

    oklch(37.7% 0.082 16.4)

  11. Step 950

    950

    #3C1B1E

    oklch(27% 0.052 15.4)

Export this scale for Tailwind in the Tailwind colors tool

#FBD1D2 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D8D6D20.050
Deuteranopia (no green cones)#E1DED10.048
Tritanopia (no blue cones)#FFCDD20.011
Achromatopsia (no color)#DBDBDB0.048

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FBD1D2

    #FBD1D2

    oklch(89.7% 0.047 16.5)

  • #B9E7E7

    #B9E7E7

    oklch(89.6% 0.047 196.3)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FBD1D2

    #FBD1D2

    oklch(89.7% 0.047 16.5)

  • #F6D1E3

    #F6D1E3

    oklch(89.7% 0.047 347.2)

  • #F9D4C3

    #F9D4C3

    oklch(89.7% 0.048 46.1)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FBD1D2

    #FBD1D2

    oklch(89.7% 0.047 16.5)

  • #C0E8D6

    #C0E8D6

    oklch(89.8% 0.048 166.2)

  • #BDE4F5

    #BDE4F5

    oklch(89.6% 0.047 226.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FBD1D2

    #FBD1D2

    oklch(89.7% 0.047 16.5)

  • #CFE5C6

    #CFE5C6

    oklch(89.7% 0.048 136.5)

  • #C9DFFD

    #C9DFFD

    oklch(89.7% 0.048 256.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FBD1D2

    #FBD1D2

    oklch(89.7% 0.047 16.5)

  • #E0E0BC

    #E0E0BC

    oklch(89.7% 0.048 107.3)

  • #B9E7E7

    #B9E7E7

    oklch(89.6% 0.047 196.3)

  • #DAD9FC

    #DAD9FC

    oklch(89.7% 0.048 286.7)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FBD1D2, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FBD1D2 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.