#FBD1BE

Closest named color: Peach Puff (#FFDAB9). oklch(89.2% 0.054 45.7), rgb(251, 209, 190).

Aa

Black text reads best on this color (14.96:1).

About this color

#FBD1BE is a light, muted orange. In OKLCH its lightness is 89%, its chroma 0.054 and its hue 46°. Its hue sits on the warm side of the wheel. The nearest named color is Peach Puff (#FFDAB9), ΔE 0.027 away. Black text reads best on it, at 14.96:1.

Hue familyOranges
Lightnesslight (89%)
Chromamuted (0.054)
Temperaturewarm
Nearest namePeach Puff (#FFDAB9)
Black text14.96:1
White text1.40:1

Values

HEX#FBD1BE
RGBrgb(251, 209, 190)
HSLhsl(19, 88%, 86%)
OKLCHoklch(89.2% 0.054 45.7)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FBD1BE 1.40:1 Fails Lc -22.2 Dividers and decoration only
Black text on #FBD1BE 14.96:1 AAA Lc 84.2 Fine for body text
#FBD1BE text on white 1.40:1 Fails Lc 19.5 Dividers and decoration only
#FBD1BE text on black 14.96:1 AAA Lc -84.0 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FBF4F0

    oklch(97.1% 0.009 52.1)

  2. Step 100

    100

    #F6E6DF

    oklch(93.6% 0.02 45.3)

  3. Step 200

    200 (this color)

    #FBD1BE

    oklch(89.2% 0.054 45.7)

  4. Step 300

    300

    #E8B39B

    oklch(80.9% 0.07 45.5)

  5. Step 400

    400

    #DA8A64

    oklch(70.8% 0.111 45.9)

  6. Step 500

    500

    #CE6A37

    oklch(63.2% 0.142 45.7)

  7. Step 600

    600

    #B94E06

    oklch(55.5% 0.155 45.6)

  8. Step 700

    700

    #9D4000

    oklch(49% 0.139 45.7)

  9. Step 800

    800

    #813402

    oklch(42.6% 0.119 45.7)

  10. Step 900

    900

    #682F0F

    oklch(37.7% 0.092 46.4)

  11. Step 950

    950

    #3D1C0B

    oklch(27% 0.058 46.2)

Export this scale for Tailwind in the Tailwind colors tool

#FBD1BE with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DCD5BD0.045
Deuteranopia (no green cones)#E5DDBE0.042
Tritanopia (no blue cones)#FFCACC0.031
Achromatopsia (no color)#DADADA0.054

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FBD1BE

    #FBD1BE

    oklch(89.2% 0.054 45.7)

  • #B6E4F7

    #B6E4F7

    oklch(89.3% 0.054 225)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FBD1BE

    #FBD1BE

    oklch(89.2% 0.054 45.7)

  • #FDCECF

    #FDCECF

    oklch(89.2% 0.053 16.8)

  • #F1D7B4

    #F1D7B4

    oklch(89.2% 0.054 75.2)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FBD1BE

    #FBD1BE

    oklch(89.2% 0.054 45.7)

  • #B2E7E7

    #B2E7E7

    oklch(89.2% 0.054 196.2)

  • #C5DEFF

    #C5DEFF

    oklch(89.3% 0.053 255.4)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FBD1BE

    #FBD1BE

    oklch(89.2% 0.054 45.7)

  • #BBE7D3

    #BBE7D3

    oklch(89.1% 0.053 165.8)

  • #D7D7FE

    #D7D7FE

    oklch(89.2% 0.053 285.3)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FBD1BE

    #FBD1BE

    oklch(89.2% 0.054 45.7)

  • #CCE4C1

    #CCE4C1

    oklch(89.2% 0.053 135.8)

  • #B6E4F7

    #B6E4F7

    oklch(89.3% 0.054 225)

  • #EAD1F4

    #EAD1F4

    oklch(89.2% 0.054 316.3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FBD1BE, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FBD1BE in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.