#FBD0D2

Closest named color: Pale Pink (#FFCFDC). oklch(89.5% 0.049 14.9), rgb(251, 208, 210).

Aa

Black text reads best on this color (15.05:1).

About this color

#FBD0D2 is a light, muted pink. In OKLCH its lightness is 89%, its chroma 0.049 and its hue 15°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Pink (#FFCFDC), ΔE 0.016 away. Black text reads best on it, at 15.05:1.

Hue familyPinks
Lightnesslight (89%)
Chromamuted (0.049)
Temperaturewarm
Nearest namePale Pink (#FFCFDC)
Black text15.05:1
White text1.39:1

Values

HEX#FBD0D2
RGBrgb(251, 208, 210)
HSLhsl(357, 84%, 90%)
OKLCHoklch(89.5% 0.049 14.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FBD0D2 1.39:1 Fails Lc -21.8 Dividers and decoration only
Black text on #FBD0D2 15.05:1 AAA Lc 84.5 Fine for body text
#FBD0D2 text on white 1.39:1 Fails Lc 19.1 Dividers and decoration only
#FBD0D2 text on black 15.05:1 AAA Lc -84.3 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FBF3F4

    oklch(97.1% 0.009 8.5)

  2. Step 100

    100

    #F6E5E6

    oklch(93.6% 0.019 13.4)

  3. Step 200

    200 (this color)

    #FBD0D2

    oklch(89.5% 0.049 14.9)

  4. Step 300

    300

    #E6B1B4

    oklch(80.9% 0.062 14.7)

  5. Step 400

    400

    #D7868D

    oklch(70.6% 0.1 14.3)

  6. Step 500

    500

    #CA6670

    oklch(63% 0.127 15.2)

  7. Step 600

    600

    #B64B59

    oklch(55.7% 0.139 14.9)

  8. Step 700

    700

    #9C3B49

    oklch(49.1% 0.129 14.6)

  9. Step 800

    800

    #7F323C

    oklch(42.8% 0.107 14.9)

  10. Step 900

    900

    #662D33

    oklch(37.7% 0.082 15.3)

  11. Step 950

    950

    #3C1B1E

    oklch(27% 0.052 15.4)

Export this scale for Tailwind in the Tailwind colors tool

#FBD0D2 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D7D6D20.052
Deuteranopia (no green cones)#E1DDD10.048
Tritanopia (no blue cones)#FFCCD10.011
Achromatopsia (no color)#DADADA0.049

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FBD0D2

    #FBD0D2

    oklch(89.5% 0.049 14.9)

  • #B8E7E6

    #B8E7E6

    oklch(89.5% 0.048 194.7)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FBD0D2

    #FBD0D2

    oklch(89.5% 0.049 14.9)

  • #F5D0E4

    #F5D0E4

    oklch(89.5% 0.049 344.4)

  • #F9D3C2

    #F9D3C2

    oklch(89.5% 0.049 45.5)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FBD0D2

    #FBD0D2

    oklch(89.5% 0.049 14.9)

  • #C0E7D4

    #C0E7D4

    oklch(89.5% 0.048 164.3)

  • #BBE4F5

    #BBE4F5

    oklch(89.5% 0.049 225)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FBD0D2

    #FBD0D2

    oklch(89.5% 0.049 14.9)

  • #CFE4C4

    #CFE4C4

    oklch(89.5% 0.048 134.7)

  • #C7DFFD

    #C7DFFD

    oklch(89.6% 0.049 254.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FBD0D2

    #FBD0D2

    oklch(89.5% 0.049 14.9)

  • #E1DFBA

    #E1DFBA

    oklch(89.6% 0.049 104.8)

  • #B8E7E6

    #B8E7E6

    oklch(89.5% 0.048 194.7)

  • #D8D9FC

    #D8D9FC

    oklch(89.6% 0.048 284.1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FBD0D2, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FBD0D2 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.