#FBD0B2

Closest named color: Light Peach (#FFD8B1). oklch(88.7% 0.063 56.7), rgb(251, 208, 178).

Aa

Black text reads best on this color (14.76:1).

About this color

#FBD0B2 is a light, muted orange. In OKLCH its lightness is 89%, its chroma 0.063 and its hue 57°. Its hue sits on the warm side of the wheel. The nearest named color is Light Peach (#FFD8B1), ΔE 0.022 away. Black text reads best on it, at 14.76:1.

Hue familyOranges
Lightnesslight (89%)
Chromamuted (0.063)
Temperaturewarm
Nearest nameLight Peach (#FFD8B1)
Black text14.76:1
White text1.42:1

Values

HEX#FBD0B2
RGBrgb(251, 208, 178)
HSLhsl(25, 90%, 84%)
OKLCHoklch(88.7% 0.063 56.7)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FBD0B2 1.42:1 Fails Lc -23.1 Dividers and decoration only
Black text on #FBD0B2 14.76:1 AAA Lc 83.4 Fine for body text
#FBD0B2 text on white 1.42:1 Fails Lc 20.3 Dividers and decoration only
#FBD0B2 text on black 14.76:1 AAA Lc -83.1 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FBF4EF

    oklch(97.1% 0.01 58.2)

  2. Step 100

    100

    #F7E6DB

    oklch(93.6% 0.024 55.3)

  3. Step 200

    200 (this color)

    #FBD0B2

    oklch(88.7% 0.063 56.7)

  4. Step 300

    300

    #E9B48E

    oklch(80.9% 0.08 57)

  5. Step 400

    400

    #DD8A48

    oklch(70.8% 0.13 57)

  6. Step 500

    500

    #CD6C00

    oklch(63.1% 0.154 56.4)

  7. Step 600

    600

    #AD5A00

    oklch(55.6% 0.136 56.3)

  8. Step 700

    700

    #924B00

    oklch(49.1% 0.12 56.3)

  9. Step 800

    800

    #783D00

    oklch(42.7% 0.104 56.7)

  10. Step 900

    900

    #653200

    oklch(37.7% 0.092 56.3)

  11. Step 950

    950

    #3E1C00

    oklch(27% 0.066 55.9)

Export this scale for Tailwind in the Tailwind colors tool

#FBD0B2 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DDD3B00.044
Deuteranopia (no green cones)#E7DCB20.040
Tritanopia (no blue cones)#FFC8C80.042
Achromatopsia (no color)#D8D8D80.063

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FBD0B2

    #FBD0B2

    oklch(88.7% 0.063 56.7)

  • #B3E1FF

    #B3E1FF

    oklch(88.7% 0.063 237)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FBD0B2

    #FBD0B2

    oklch(88.7% 0.063 56.7)

  • #FFCCC5

    #FFCCC5

    oklch(88.8% 0.059 27.4)

  • #ECD8AB

    #ECD8AB

    oklch(88.8% 0.063 86.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FBD0B2

    #FBD0B2

    oklch(88.7% 0.063 56.7)

  • #A9E6EF

    #A9E6EF

    oklch(88.7% 0.063 207.4)

  • #C9DAFF

    #C9DAFF

    oklch(88.8% 0.054 265.8)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FBD0B2

    #FBD0B2

    oklch(88.7% 0.063 56.7)

  • #AEE8D9

    #AEE8D9

    oklch(88.7% 0.063 177.1)

  • #DDD2FF

    #DDD2FF

    oklch(88.7% 0.062 296.3)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FBD0B2

    #FBD0B2

    oklch(88.7% 0.063 56.7)

  • #BFE6C2

    #BFE6C2

    oklch(88.7% 0.064 147.1)

  • #B3E1FF

    #B3E1FF

    oklch(88.7% 0.063 237)

  • #F1CCF0

    #F1CCF0

    oklch(88.7% 0.063 326.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FBD0B2, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FBD0B2 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.